When the Dreamcast came out, it used a 128-bit CPU, which is heard of in supercomputers, but, not desktops and laptops due to cost.
It would seem to be like this because it allow the CPU to execute broader calculations to make up with not having enough memory to cache the functions like a PC with an abundance of memory.
Besides, if the processor was aided with an abundance of RAM, then, a console would cost as much as a desktop.
It would seem to be like this because it allow the CPU to execute broader calculations to make up with not having enough memory to cache the functions like a PC with an abundance of memory.
Besides, if the processor was aided with an abundance of RAM, then, a console would cost as much as a desktop.