I have seen some posts on this subject, but most go unanswered. I want to love Assetto Corsa and use the nice NASCAR mods available for it. Rfactor seems pretty dead with new NASCAR development for nextgen, trucks, etc. However, after running a 20 lap heat race against the AI with AC and then with rfactor, it is night and day. Rfactor AI stay in their lines and are happy to drive inside or outside of me when I don't complete a pass. Not so with AC. There are tools and threads on setting borders and recording a line and I can embark on fixing the AI at various tracks (this was Dover, by the way). My question is can more be done, such as setting individual talent, strength etc. for different cars? Can any adaptive control be applied with scripting etc.? Has anyone reverse engineered the ai files to see if additional values exist? Is there a way to make multiple 'lines' to get some cars to run the high line and some the low line. and so on. For the most part, these are the things I do on rfactor to make the AI interesting to race against. As much as I think online racing is where the real challenge is, it is just hard to find time to really engage on it vs. offline where I can use a spare couple of hours on any evening to run a race.
Thanks to anyone who has info.
Thanks to anyone who has info.