I managed to improve the 3rd person camera ala Unreal Engine in VRTG.
In GP16 and 17 there is implemented camera modifier that controls the position of the camera in BikeLeanLeft & Right, unfortunately it didn't work in GP15. If anyone is interested in testing, hit me up via priv msg. With adjusted lean dynamics feels gr8!
ps. I'm 99% sure that this camera works on the GP17 as well.
In GP16 and 17 there is implemented camera modifier that controls the position of the camera in BikeLeanLeft & Right, unfortunately it didn't work in GP15. If anyone is interested in testing, hit me up via priv msg. With adjusted lean dynamics feels gr8!
ps. I'm 99% sure that this camera works on the GP17 as well.