The mod needs to be adjusted so the AI physics handle the curbs better - since AI suspension physics are simplified vs the player, hitting high curbs with a lateral load may cause the AI to tip off if their suspension values are not appropriate.
Look out for the following values in the GENERAL section vehice´s HDV, softerning them might reduce tipping:
AIEvenSuspension=1.0
AISpringRate=1
AIDamperSlow=0.8
AIDamperFast=0.8
A couple of "hack" values that can possibly fix the issue, also in the HDV general section:
AITorqueStab=(1.0,1.0,1.0)
The 3rd value adds a torque adjustment on the roll axis of the AI cars, setting that to 1.25or so may help keep them stable.
Finally the simplest solution and possibly one with least side effects is to set the AI center of gravity height to 10% or so lower than the player, ex:
CGHeight=0.372
CGHeightAI=0.342