Working on converting an old rfactor 1 mod and one thing i do not know how to fix is the speed the AI takes off at during the race start.
Currently they are so slow that its possible to overtake the entire grid starting from last but once they get up to speed they race at normal, regular pace.
The car is prone to spin its rear tires when starting and im guessing thats were the AI gets its speed limited to prevent any wheelspin from happening.
Now here is hoping that there is a value in one of the files that im unaware of, that will help the AI get to proper speed at the starts, without needing to change any of the car physics
Currently they are so slow that its possible to overtake the entire grid starting from last but once they get up to speed they race at normal, regular pace.
The car is prone to spin its rear tires when starting and im guessing thats were the AI gets its speed limited to prevent any wheelspin from happening.
Now here is hoping that there is a value in one of the files that im unaware of, that will help the AI get to proper speed at the starts, without needing to change any of the car physics