Chris
Premium
For many racers, triple screen support is absolutely essential for racing. Without it, games will go completely untouched, unpurchased and left to collect dust on the virtual shelves of the Steam store. And it's completely understandable. Racing on triple screens is a totally different ball game to a single screen. Outside of Virtual Reality, it is the single most immersive way to play racing games currently.
However, with a single social media post from Kunos, they could see the inclusion of thousands of simracers who have been waiting eagerly for Assetto Corsa Competizione to become compatible with Triple Screen setups.
In what capacity it will be available at release remains to be seen as the cryptic post gave little away, other than support for triple screens and the interior of the newly (but not yet announced) McLaren 720S GT3. No release date, no word on how it will work with Unreal Engine. But... The most important thing is that it's coming.
Unreal Engine has been something of a limiting factor for the Italian studio as the engine does not natively support triple screen rendering. Meaning that to get it to work would require convoluted workarounds, often resulting in warped and skewed images on the side monitors.
However, with the hard work of Kunos, that looks set to be a thing of the past.
Will this development be the catalyst to get you to fire up ACC for the first time in months? Or to buy it in the first place if you haven't already? Let us know in the comments below.
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