Hi there.
Built a track for GP-Bikes a few years ago(my one-and-only build ) and just wondered if anyone fancied it?
Haven't opened the model in ages and although I don't really consider it finished, what's left to go in is trackday clutter. At the moment it looks pretty much like it does every other day of the year.
I wouldn't be able to help as I only know how to mod GP500 and GP-Bikes - but if anyone's game I can bundle up a package, upload it somewhere and you can have at it.
Would be nice seeing it get a bit more use and while primarily a bike/sidecar track it's seen car races in the past and hill-climbs are still run there.
It's a terrain model going out five miles or so then finished with a horizon ring. Used a couple of resolutions of OS DEM for the terrain and lofted the road and verges along aerial LIDAR. Trees are mainly old X-style but there's a row or two of 3D ones along most of the roadside.
Skinning isn't the best in places. Grass doesn't have an edgestrip yet and I was really just learning shaders(and skinning in general). There are bump and spec maps for everything but I've seen better.
So anyhow, yeah, if anyone's looking for a project and fancies something a little different....
Built a track for GP-Bikes a few years ago(my one-and-only build ) and just wondered if anyone fancied it?
Haven't opened the model in ages and although I don't really consider it finished, what's left to go in is trackday clutter. At the moment it looks pretty much like it does every other day of the year.
I wouldn't be able to help as I only know how to mod GP500 and GP-Bikes - but if anyone's game I can bundle up a package, upload it somewhere and you can have at it.
Would be nice seeing it get a bit more use and while primarily a bike/sidecar track it's seen car races in the past and hill-climbs are still run there.
It's a terrain model going out five miles or so then finished with a horizon ring. Used a couple of resolutions of OS DEM for the terrain and lofted the road and verges along aerial LIDAR. Trees are mainly old X-style but there's a row or two of 3D ones along most of the roadside.
Skinning isn't the best in places. Grass doesn't have an edgestrip yet and I was really just learning shaders(and skinning in general). There are bump and spec maps for everything but I've seen better.
So anyhow, yeah, if anyone's looking for a project and fancies something a little different....