Hey everyone, I know it has been a while, and I hope you all are doing well. Another three months later, and time has sadly not been on our side. While some progress has been made, the past three months have been rather unproductive. With work, Covid and some other projects, I haven't had much time to work on the Toyota as much as I'd like, but here's a run down of the changes made over the months.
Some more progress has been made on the gearbox, with details such as more ribbing, the bolts that hold it all together, and some of the finer details. It's not as accurate as can be, but I'm happy with how it's coming out so far. The turbines are on the list for re-modelling, since they are rather low-res, and not even close to what they should be.
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Since there are two variants of the 7, both NA and Turbo, of course, there are differences between them. While I still need to add the bracketry to the rear frame of the car, the new exhausts are starting to take shape. The frame is slightly different to that of the turbo's, due to its bracketry getting in the way, as well as taillight placement.
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As for physics, there have been a few more slight adjustments made to replicate the car the best we can. The performance benchmark of being able to hold a candle against Porsche's 917/30 has been completely thrown out the window, since this is several seconds slower around tracks like 1967 Silverstone and the classic short version of Watkins Glen, which is believable. The wastegate has been removed, since this car has none to my knowledge, and the turbo spools up more gradually to compensate.
There have been other slight modifications to suspension geometry as well to reduce bump steer, and to match what little references I have.
And finally, I have made what I like to call the "Anti-Yeet System" in the aerodynamics have been made more forgiving, to only flip the car in situations where the car would undeniably have passed the point of no return. It has been made even more forgiving after the taking of this clip, but they are always fun to include nonetheless.
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I am not sure whether or not to include this feature in the final build. While it is a nice addition for the sake of realism, I have yet to see another mod include this feature, and it is definitely more infuriating to deal with in a race scenario for obvious reasons. If you guys would like to provide your opinions on the matter, I would be very much appreciative on your feedback.
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As slow as this project has been going, I am thankful for all of the information and advice you guys are willing to provide. Thankfully, the light is starting to show at the end of the tunnel. With most of the hard work out of the way, I do hope the pace picks back up once the mesh is finalized. One can dream.
As for projects lined up after the Toyota is finished, the plan is to give it some Chaparral competitors to go toe-to-toe with. Some basic experimentation has even begun to make the legendary 2J. After that, who knows which one will be next?
Anyway, stay safe, and take care everyone. Have a happy Thanksgiving, and at the rate these updates are coming, have a happy Holiday Season as well!