TOUR DE CORSE  Muracciole-Vezzani   (rally stage) by JCRR

Tracks TOUR DE CORSE Muracciole-Vezzani (rally stage) by JCRR 1.1

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TOUR DE CORSE Muracciole-Vezzani (rally stage) by JCRR - realistic rally track 10,5 km

After Porto-Piana, I am happy to present the track "Muracciole-Vezzani", famous special event of "Tour de Corse".

It has experienced several versions, the arrival may be at the bridge of Noceta, the village of Noceta, Col de Sorba, where others, depending on the year.
Here it is the first half of the "Muracciole-Pont de Noceta" event. 10.5 km long.

Later, I will propose the second half of this event, independently, then whole (21km).

All the textures are photographs of the roadsides,...

Read more about this resource...
 
Hello
I'm beginner with SOL.... and my textures are flashy and sur-exposed...
I have made new textures For SOL (without specular and diffuse more dark...)

If you could share some screens.. it could be precious for me...
thanks!
 
I see, maybe i haven't had problems because I used a cloudy weather at about 18:30 (in VR).
I'll try to make a video tomorrow
 
Terrible la spéciale ! Comme tous les mods JCRR.

Petite question, comptez vous faire la ronde cevenol pour assetto corsa ?
Je suis du coin et je reve de la faire sur assetto. Je pense qu'un Freeroam sur la ronde pourrait etre top en ligne.
 
Je l'ai faite sur GTL.
J'ai une version de la ronde sur AC pas du tout retravaillée.... je ne crois pas avoir l'envie ou le temps de me lancer dans ce boulot...

Je peux la partager en demandant qu'elle ne soit pas diffusée nulle part qu'en privé...

A propos de SOL, j'ai tout ré-installé et j'ai trouvé des réglages qui vont bien. Donc Muracciole + SOL , c'est possible...
 
Hi, i've discovered a invisible wall around km 4.24 in the middle of road, it's possible do something?
if it's not possibile remove it, maybe you can just add an chichane , on the right there is space enough to pass trough
 
I was going to rewrite after thr review thinking it better this morning (and now after seeing your reply) but it seems that it doesnt let me. This was what i was going to write: "I leave the review again, sorry for the previous 4 stars. I was thinking about it last night and it really doesn't matter to you or anyone else that I or others have much lower capacity PCs. In the end, if we want to have high-quality sections with so much detail, there has to be something in return. What I said in the previous one, yes, thank you very much for the stages and for the work (in Lancone I have given it a lot of time, especially with different cars). Everyone very funny. Looking forward to your next job of which I saw a trailer and sorry again". Sorry again for the incovenience of that review, Even more so considering all the work it takes to do these things and share it for free with us. A little childish of me yesterday (modyfing a bit graphic adjustments -> render distance of trees and track everything worked far better today). So, as i said, sorry again
 
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I was going to rewrite after thr review thinking it better this morning (and now after seeing your reply) but it seems that it doesnt let me. This was what i was going to write: "I leave the review again, sorry for the previous 4 stars. I was thinking about it last night and it really doesn't matter to you or anyone else that I or others have much lower capacity PCs. In the end, if we want to have high-quality sections with so much detail, there has to be something in return. What I said in the previous one, yes, thank you very much for the stages and for the work (in Lancone I have given it a lot of time, especially with different cars). Everyone very funny. Looking forward to your next job of which I saw a trailer and sorry again". Sorry again for the incovenience of that review, Even more so considering all the work it takes to do these things and share it for free with us. A little childish of me yesterday (modyfing a bit graphic adjustments -> render distance of trees and track everything worked far better today). So, as i said, sorry again
Many thanks for this sincere answer.... I am passionate, and I take things to heart.... And your message was not very mean! I was responding in a general way, to many very demanding simaracers, a bit like spoiled capricious children who want everything, right away, for free and who cannot stand that the creators are not perfect... Thank you for your other comments !!!!!!! With Thizy, Le Ventoux and the next track that will come out (Joux Plane) I think, I hope to have progressed compared to the time of Muracciole....
 
what do you mean by "it's not compatible with Sol"?
I tested it with latest alpha and had no problems at all
Hello

yes you have roght...I did not have good CSP settings and thought that it came from my tracks... but it's true everything is ok ... thanks for your message!
 
Hello Thanks for this info.. but... nobody have seen this issue..? I'll try to test it soon!
I have the same issue, it's the truth. There is an invisible a few kilometers from the start stage, when you are going up into the trees, i would have sent a photo but it is too large apparently. It's somewhere after a giant U turn on the mountain
 
Hi, i just redownloaded the map and did some laps. No issue on 1m s3 but i got this "invisible walls" with a car mod.
Didn t saw anything weird on blender.
On the pic its between the mouse and the 3d cursor.
 
Hello
Thanks to localise the place!
If I look in 3Dsimed I see three objects who could make problem. But they aren't collidable...
Two trees and the invisible wall in green on the picture....
 

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Hello
In RTB
I discovered that the trees were mistakenly set as "drivable". Which doesn't make sense... Maybe that's what makes them "collidable"... I can't modify it globally at once in 3Dsimed. I have to do it in RTB. Someone Could someone be kind enough to test a modified version (because for me there is no problem...)?
THANKS!
 

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