LOL, I should've set up the rear axle properly, will make sure of that on the next crap I'll release
Glad to read these comments, sure made me laugh!
Given the low number of downloads and how unpopular this car is, I'll release a pack of similar vehicles in the future. Not sure when as I don't want this to take more time than it's worth, but it's on my to-do list for sure.
About the handling, yeah it's a piece of
, if you want to drive it straight turn on TC (forced) and it's kind of drivable, at least enough to smash some traffic head on.
I almost went with the "F1" style physics only meant to go fast and smash things, but then I've thought it'll be cool to make it hard to drive too.
On the textures side... well, yeah, it's as low as it gets. The largest map was 128x128, and that's right on the edge of killing the C2 engine, I remember (FPS drops), each part must have it's own texture map or something, it was a mess. No UV's only planar projection on each part.
We used CarEd, a homemade 3D editor written in Java:
I remember you had to create the three vertices first and then the polygon, repeat for each face