Tandragee 100 - 2023 + Classic

Tracks Tandragee 100 - 2023 + Classic 1.0

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Tyrone - Nukedrop Mods

Tyrone Hesbrook
Tyrone submitted a new resource:

Tandragee 100 - 2023 + Classic - The Best National Road Race in Ireland!

Experience the thrill of the Tandragee 100 with this meticulously crafted mod for Assetto Corsa! Immerse yourself in one of the most iconic road racing circuits in the world as you test your skills on this legendary track.

If you have any issues with this track please check out my troubleshooting guide.


The Tandragee 100, held annually in the picturesque Tandragee village in County...

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This track...the Tandragee 100...looks absolutely AMAZING!!!! I haven't driven it yet but just going by the videos, it looks incredible!

However, I can't help but wonder why a track like this, which looks remarkably similar to Dundrod, and takes place in the same country(Ireland) would come out before Dundrod? Can you offer your personal opinion on why, of ALL the thousands of tracks in Assetto Corsa, Dundrod seems to be the *ONLY* one left that hasn't been released? Are people scared to make such an iconic track or something? I just don't get it.
 
This track...the Tandragee 100...looks absolutely AMAZING!!!! I haven't driven it yet but just going by the videos, it looks incredible!

However, I can't help but wonder why a track like this, which looks remarkably similar to Dundrod, and takes place in the same country(Ireland) would come out before Dundrod? Can you offer your personal opinion on why, of ALL the thousands of tracks in Assetto Corsa, Dundrod seems to be the *ONLY* one left that hasn't been released? Are people scared to make such an iconic track or something? I just don't get it.
Hi,

This track was a request, I'm not all familiar with the Irish road racing tracks to be honest.

Would Dundrod be similar to this?
 
Hi,

This track was a request, I'm not all familiar with the Irish road racing tracks to be honest.

Would Dundrod be similar to this?

Thanks for the reply. Yes Dundrod looks *VERY* similar to this. So much so, that at first I thought this WAS Dundrod but under a different name lol. Anyway here's a video from the great GPLaps talking about the RF2 port of the track done by the great and iconic S.Victor...


Definitely a track I'd love to see you work on some day Tyrone :)
 
Hi @Tyrone - Nukedrop Mods,

first off, thank you for making this awesome track and sharing it with us. The road feels superb and the scenery looks amazing.

On the Classic layout, there are a few aspects that have emerged as unnatural troublemakers in slow-car online races I've participated in using AC default physics over the past few months:
  • the road seems to be lined with invisible collideable objects (before visually reaching some scenery items, a collision already happens, making it unpredictable how far you can go before touching something)
  • in curves lined by open grass without fences, there are still invisible walls that bounce a car back onto the track, leading to roadblocks in areas where they shouldn't happen like that due to the absence of fences
If a potential update of this track was on the cards in the future, could you look into these two aspects, please? It would be greatly appreciated.

Many thanks in advance.

Regards,
Valentin
 
Hi @Tyrone - Nukedrop Mods,

first off, thank you for making this awesome track and sharing it with us. The road feels superb and the scenery looks amazing.

On the Classic layout, there are a few aspects that have emerged as unnatural troublemakers in slow-car online races I've participated in using AC default physics over the past few months:
  • the road seems to be lined with invisible collideable objects (before visually reaching some scenery items, a collision already happens, making it unpredictable how far you can go before touching something)
  • in curves lined by open grass without fences, there are still invisible walls that bounce a car back onto the track, leading to roadblocks in areas where they shouldn't happen like that due to the absence of fences
If a potential update of this track was on the cards in the future, could you look into these two aspects, please? It would be greatly appreciated.

Many thanks in advance.

Regards,
Valentin
Thanks for the feedback, I will take it on board. This track does need an update, there's lots of things I can improve now :)
 

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