Stream Deck Icons

Other Stream Deck Icons 2.1.4

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Any game icons you need?

MotoGP 22
MX vs ATV Reflex
Trails Rising
TT Isle of Man 2/3
Road Redemption
Monster Supercross 4
MXGP 21
Ride 4
GPbikes
MXbikes, MX vs ATV Legends, MX vs ATV All Out, MX Nitro: Unleashed come to mind
Personally I would need the first TT Game fancy Icon with the Bike in backround and a Collection for MotoGP back to 2013 and MotoGP URT3 and Ride 1&2 and Monster Supercross 1-3, Superbike Generations and SBK08, perhaps the EA SBK Games from '98 and 2000 or GP500 for the nostalgics.
 

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  • MTB.PNG
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Tnx a lot , nice icons

1 question, is there someone who build this in a profile for a Streamdeck XL?
If so would he/she want to share?

I am running stuck with underneath pages, how can i go to a subpage which is needed for example when you want TC etc on 1 page and MGU underneath motor settings, also pit settings in a separates page, does anyone build something unique?
 
Tnx a lot , nice icons

1 question, is there someone who build this in a profile for a Streamdeck XL?
If so would he/she want to share?

I am running stuck with underneath pages, how can i go to a subpage which is needed for example when you want TC etc on 1 page and MGU underneath motor settings, also pit settings in a separates page, does anyone build something unique?
My example for Rfactor 2



4.jpg
5.jpg
6.jpg
7.jpg
 
Last edited:
Hello @THK84

for the damage of body, it would be interesting to be able to visualise it on a car body like the attached picture

there would be 4 parts
-front part
-middle left part
-middle right part
-rear part
-rear spoiler


the initial state of the car would be white or black
and each damage on each part of the car would be
-yellow
-orange
-red
-depending on the extent of the damage

it would also be possible to show suspension damage .... by adding a picture of the suspension springs
front right
front left
right rear
rear left

what do you think ?


Top-moyen-modified.png


Top-moyen-modified2.png
 
no it will be automatic with simhub and the "damage" attributes provided by the game

according to the damaged part (front or middle or back) and according to the % of damage, I will display in yellow or orange or red the damaged part

the car without damage will be white
the damaged part (ex: front part) will be "like" a yellow or orange or red layer on top of the white body
the undamaged part remains white

I don't know if I'm clear

attributs from simhub
for example with rfactor 2 and raceroom
3.jpg
4.jpg
 
oups:whistling:
I forgot to mention the damage to the engine
it is perhaps possible to manage it in the area on the front engine cover

in resume..... to be able to display the damage

1) on the bodywork
front part
middle part
rear part

2) on the suspensions
front left
front right
rear left
rear right

3) on the rear spoiler

4) on the engine

Top-moyen-modified2.png
 
I just noticed that rfactor 2 is more precise than other games for damage management

in summary..... to be able to display the damage

1) on the body
front part left
front part right
front part middle

middle part left
Modèle part right

rear part middle
rear part left
Rear part right

2) on the suspensions
front left
Before right
Back left
back right

3) on the rear spoiler

4) on the engine
 
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