Stock Car Extreme Releases 1.48 Beta, Fixes Championship Scoring

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Reiza Studios have published a new backer-only beta for Stock Car Extreme. Version 1.48 beta is now live on Steam and is 753MB in size.


This update is the first one to be compiled in-house, and the developers have removed all instances of code injection. As such, v1.48 fixes some long-standing bugs like the championship scoring bug and adds many interesting features like correct steering rotation being set automatically on a per car basis. Reiza Studios has recommended starting a new player profile and creating new control presets as old files might cause problems.

The Lancer Cup and Velo Città circuit are also included. The beta update is only available for those who have backed Reiza's Indiegogo crowdfunding, but obviously these updates will eventually be pushed to the main client.

Changelog:
  • Added Mitsubishi Lancer Cup Series (Lancer R & RS models, recommended to run with TC & ABS on low as per the real car)
  • Added Velo Cittá Circuit (2 layouts);
  • Added support to 6 USB controller devices (increasing the previous limit of 3);
  • Added feature to automatically adjust Steering Rotation for each vehicle so use no longer needs to exit game and manually adjust controller rotation (see recommendations above);
  • Added option to adjust steering rotation in garage menu & adjusted default steering lock settings to provide a suitable default steering ratio for all cars (Custom Steer Rotation must be set to NO in controller menu);
  • Added option to map commands for adjusting anti-roll bars from in-car (for the cars that have the option: Stock Car V8, Super V8, F-Extreme, F-Reiza, F-3, F-V12, F-Classic )
  • Added option to map commands for adjusting Vertical FOV from in-car;
  • Tweaked AI to perform less strategical mistakes (such as pitting in the last lap);
  • Rewritten all car classes from the previous standard ReizaXX to a nomenclature that better represents their respective series;
  • Introduced native support to 9-speed gearboxes & fixed bug which would lead to F-Extreme occasionally disappearing when hitting 8th gear in a multiplayer section;
  • AI drivers now use 8th gear & DRS;
  • Added "Opponents Filter" option to quick race menu (for multiclass racing)
  • Replaced AI aggression UI slider with a set of presets low-to-max (max being 50% agression in old currency to prevent AI misbehavior in overly agressive settings);
  • Fixed bug with other cars occasionally "inheriting" 8 gears, DRS functionality from F-Extreme
  • Fixed championship scoring bug;
  • Fixed bug with AI behavior being over agressive with the throttle on corner exit leading to occasionally losing control;
  • Revised AI performance for all cars (balancing for consistency from car to car, track to track, session to session) - still in progress;
  • Updated ambient, curb, road & grass roll noise for all cars;
  • Minor aero & tires revision in all cars;
  • Revised realfeel values to reduce FFB clipping;
  • Tweaked alpha channels in skins from Metalmoro MR18, Opala86, SuperV8, StockV8 series to reduce excessive shiny look;
  • Minor graphical optimization;
  • Fixed behavior of driver labels.
 
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Just to be clear so we don´t turn this into a silly debate - the complaints about the championship bug are perfectly legitimate and have been all the previous times they have been made - the snarkiness about a beta featuring the long overdue fix (along with a bunch of other features) just because it is not immediately publicly available (because it is beta) however seems like moaning for the sake of moaning, which is a bit bemusing to me.

Then again it´s the internet and after a month of 16-hour days one tends to get in crankier mood than usual :p

The offer stands Dewald, but hopefully you can bear with us for another week or two now ;)

Someone moaning when they hear the news that something is going to be fixed is perplexing to me too. He should just be grateful you didn't go 'Ian Bell' on him!
 
Huge problem with clutch make this sim looks like an arcade... true! I cant just ignore this problem and still using clutch just for fun, it is not immersive at all... Please.... Reiza did BEST sim ever, but really need improvments NOW... Im on Project Cars for now... :(
 

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