Hey everyone, I am trying to finish my Midget II mod but I can't get over this really mind-boggling problem that I am struggling to fix for the last 5 hours.
I made the car in Blender so obviously I would do the dummies/empties in Blender too. How I set it up in Blender (you can see every axis is set up just as the Kunos car modding pipeline suggests):
How it moves in-game:
It slightly goes inside the tachometer model. (Correction: I now remade the needle with zero rotation and now it rotates in its own angle on the Z-axis like it's rolling)
I feel like I've tried everything: apply rotation, scale, parent inverse, clear parent, add new parent etc but still the same case.
Can you help me fix this issue? Thanks in advance for your help!
I made the car in Blender so obviously I would do the dummies/empties in Blender too. How I set it up in Blender (you can see every axis is set up just as the Kunos car modding pipeline suggests):
How it moves in-game:
It slightly goes inside the tachometer model. (Correction: I now remade the needle with zero rotation and now it rotates in its own angle on the Z-axis like it's rolling)
I feel like I've tried everything: apply rotation, scale, parent inverse, clear parent, add new parent etc but still the same case.
Can you help me fix this issue? Thanks in advance for your help!
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