Few updates on the progress of the race track. There have been a few changes made since the last update and it has been slow going as I have another project for AC going on at the same time, this time for someone else. But anyway here is the current list of what has been changed for 0.3 when it releases hopefully soon.
- Added Track Map
- Added Red and White barriers in sector 3,
- Added missing scenery outside turn 11
- Added second under construction building on turn 16
- Added barrier to the entrance of pitlane
- Added Road Markings to the pitlane
- Added Pit Markings at the pit entrances
- Fixed glitching barriers at turns 13,14,15.
- Fixed the positions of the lamps
- Fixed any "holes" between 3d meshes
- Fixed floating lamp poles
- Fixed Textures on the final corner of full layout
I will carry on expanding on the list and adding missed detail and fixing and tweaking current detail to make the track even better. 0.3 will focus mainly on fixing stuff that is mentioned here and hopefully versions 0.4 will focus on lighting and utilising features of CSP and sol more. Also with the help from @Offitus23 I will try and make it compatible with versions older than 1.73. So be on the look for further developments.