Slow Corner Fix + Stable AI (W.I.P)

Slow Corner Fix + Stable AI (W.I.P)

I've been messing around with track files and ai grip levels and hope to come up with something useful.
http://www.racedepartment.com/forum/threads/legend-extreme-ai.60504/

By increasing the ai grip levels there comes a point where they use the prescribed
limits of braking points and corner speeds in the track files. So, I need to balance the
grip to go with the 'slow' corners fixes so that the ai don't spin off in these corners.
Hopefully they will be more competitive under braking.

However you can't just keep adding grip as they will start running
on rails and the tyre wear and fuel load effects will disappear.

This year most corners are fine but there still a couple that is annoyingly slow.
I'll compile a list I'm working on.:)

Corner # to formula1.com
Australia
Malaysia 4,9,12,15
China6,11,14
Bahrain1,4,14
Spain10,14
Monaco
Canada10,13
Europe2,12,17
Silverstone 3,16
Germany2,6,8
Hungary
Belgium1,5,18
Italy 1,4,8
Singapore
Japan16
Korea3
India
Abu Dhabi 8, 11
Austin
Brazil1,4
 
screenhunter21nov291631.jpg


Here is a comparison with the different mods applied. It is a one shot qualifying on Sepang, Legend level.

The track file has 4 corners braking distances tweak (1, 4, 9, 15):O_o:

The track tweaks are still stable with the default grip but if you want to decrease the braking distances more you'll have to use the grip mod as well.
 

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