Sh*t Track

Tracks Sh*t Track 1.1

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garyjpaterson submitted a new resource:

Sh*t Track - Literally and figuratively.

Going for the most worthless mod award here on RD with this one.
Not really an april fools thing, but what better day to upload this than the one where everything else on the internet is equally questionable.

But don't ask any questions, it is what it is.

There is an actual lap timing beam but takes just 15s in most cars to complete, so you'll be bored of that in around 30s.

AI might work, or might not.

Best bet is simply to treat it like big game of dodgems - try and punt your friends...

Read more about this resource...
 
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EDIT
links because RD doesn't work:
https://gyazo.com/381c505b3c0cd3efbee7e368ba6b0c55
https://gyazo.com/6d740d46105e6caa8ac517375ae9172d
 
garyjpaterson updated Sh*t Track with a new update entry:

Smooth Seat and Better Banking

Re-made the physics mesh of the toilet seat to be much, much smoother (high poly) so the surface has micro noise and the inside wall is less headache inducing.
Not really sure why I didn't do it like this before.

Oh also now the timing lines include the inside banking so its a valid strategy now.

Can now ride the rim properly (see clip below):


Read the rest of this update entry...
 
this is not the first time racing cars has raced around a toilet. Micro Machines Turbo Tournament has a level, I think its called 'rim runners' where your race dragsters around a toilet seat. Each lap is only ten seconds long.
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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