Scuderia AlphaTauri AT02 | RSS Formula Hybrid 2021

Skins Scuderia AlphaTauri AT02 | RSS Formula Hybrid 2021 1.10

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TheSourceOfTheNile submitted a new resource:

Scuderia AlphaTauri AT02 | RSS Formula Hybrid 2021 - The definitive version of the AlphaTauri AT02 for the FH2021

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Over 60 hours of work has gone into creating the definitive version of the Scuderia AlphaTauri for RSS's magnificent Formula Hybrid 2021 for Assetto Corsa in the highest quality possible.

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Install:

1. Drag the "content" mod folder to c:\Program Files (x86)\Steam\SteamApps\Common\assetto corsa
2. Confirm the overwrite of any files and to merge any...

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TheSourceOfTheNile updated Scuderia AlphaTauri AT02 | RSS Formula Hybrid 2021 with a new update entry:

New UV Map, Carbon Details on Rear Wing, and Steering Wheel Logo

Changelog 1.2:
- New UV map that removes reflectiveness from black and carbon textures
- Added black stripe on rear wing
- Fixed unmatching shiny reflectiveness on blue pinstriping on the white swoosh across the car
- Added AlphaTauri.Fashion logo to the steering wheel
- Updated previews

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TheSourceOfTheNile updated Scuderia AlphaTauri AT02 | RSS Formula Hybrid 2021 with a new update entry:

New Helmets, Gloves, Seatbelts, and More!

Please make sure to delete your old skin folders from assettocorsa/content/cars/rss_formula_hybrid_2021/skins, as the old ones will no longer be overwritten after the folder name change!

This update features a lot of major and minor changes and tweaks that will be featured in the upcoming F1 2021 Community Skin Pack. There's too many to mention at the moment, but a lot of work has been done to make sure that there is full compatibility for the driver textures so that there will be...

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Hi
I think aliasing logos is not related to UV maps. Have a look at these RSS Hybrid 2021 livery for example :

Also you can use "2021_HR_Map_2K_RESOLUTION_MAX!.dds" for the Honda logoson the cockpit sides (and removed in both 2021_Chassis_P.dds and 2021_Chassis_P_MAP.dds) , it's way better with that and no more aliasing ;)

See before/after correction in the pictures attached ;)
(Unfortunately can't send you the updated files because dds or zip format is not allowed)

But don't get me wrong, otherwise this is a very nice livery and I know it's a lot of work :)
 

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Hi
I think aliasing logos is not related to UV maps. Have a look at these RSS Hybrid 2021 livery for example :

Also you can use "2021_HR_Map_2K_RESOLUTION_MAX!.dds" for the Honda logoson the cockpit sides (and removed in both 2021_Chassis_P.dds and 2021_Chassis_P_MAP.dds) , it's way better with that and no more aliasing ;)

See before/after correction in the pictures attached ;)
(Unfortunately can't send you the updated files because dds or zip format is not allowed)

But don't get me wrong, otherwise this is a very nice livery and I know it's a lot of work :)
It's fixed.
 
Thanks for your hard work! It looks really cool! But one thing would like to discuss, do you feel it's a little bit too green?
It's the same shade of blue that I did on last year's AlphaTauri. I've done a lot of work to come up with the best universal color match possible, but that shade of blue is the most dynamic paint I've ever seen on a racecar. It changes from sea green, to black, to navy blue, to warm blue all depending on the location and lighting of the car. Your ppfilter and monitor settings also go a long way in the perceived coloration of the car too.
 
Last edited:
It's the same shade of blue that I did on last year's AlphaTauri. I've done a lot of work to come up with the best universal color match possible, but that shade of blue is the most dynamic paint I've ever seen on a racecar. It changes from sea green, to black, to navy blue, to warm blue all depending on the location and lighting of the car. Your ppfilter and monitor settings also go a long way in the perceived coloration of the car too.
Thank you for your hard work!
 

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