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Misc Sandevoerde track skin\ext_config 2.2

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racinjoe013 submitted a new resource:

Sandevoerde track skin\ext_config - Sandevoerde track skin\ext_config

A little track skin and alternative ext_config for Sergio Loro's excellent Sandevoerde track. Let me start by saying I am not trying to fix any problems with this because the track by itself is awesome and does not need fixing. If you are a fan of vintage tracks\cars, this is a must have track, IMO. I'm just giving it a slightly different look for change of pace.

The skins and ext_config do not have to be used together. You can use the default ext_config with these skins and it will...

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Some tweaking suggestions that I didn't want to put in the mod description. Since the mod is mostly about the grass look, here are some things you can play with to get a look you may prefer. Find these two sections in the ext_config file:

[MATERIAL_ADJUSTMENT_...]
MATERIALS = Grassz1, Grassz2, Grassz3, Grassz4, Grassz5, Grassz716, ?zandyland?
CONDITION = SEASON_AUTUMN
KEY_0 = seasonAutumn
VALUE_0 = 0.10
OFF_VALUE_0 = 0
KEY_1 = ksAmbient
VALUE_1 = ORIGINAL
OFF_VALUE_1 = 0.28
KEY_2 = ksDiffuse
VALUE_2 = ORIGINAL
OFF_VALUE_2 = 0.18
ACTIVE = 1
DESCRIPTION =

[MATERIAL_ADJUSTMENT_...]
MATERIALS = ?GrassDuna?
CONDITION = SEASON_AUTUMN
KEY_0 = seasonAutumn
VALUE_0 = 0.20
OFF_VALUE_0 = 0
KEY_1 = ksAmbient
VALUE_1 = ORIGINAL
OFF_VALUE_1 = 0.28
KEY_2 = ksDiffuse
VALUE_2 = ORIGINAL
OFF_VALUE_2 = 0.18
ACTIVE = 1
DESCRIPTION =

If you want a more burnt out look to the grass, raise the VALUE_0 = value for both sections. Go in equal increments by 0.05, test and adjust. If you want a less burnt out look lower them in the same manner. If you want the grass to be lighter, raise the OFF_VALUE_1 = and OFF_VALUE_2 = values for both sections. Go in equal increments of 0.01 for both, test and adjust. To darken the grass, lower them in the same manner.
 
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racinjoe013 updated Sandevoerde track skin\ext_config with a new update entry:

Sandevoerde track skin\ext_config

Sorry guys, but I have to do this. If you like this mod, it's worth the hassle.

I did all my texture editing tests on the 60's version of the track. For the first time tonight I tried it on the 70's version and discovered the grass textures are reversed. So I had to make two new skins (Grass 73 and Grass2 73) that puts the green and brown grass textures in the correct order. I will say though that for an interesting look, try using the 73 skin on the 60's track and visa versa. You...

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racinjoe013 updated Sandevoerde track skin\ext_config with a new update entry:

Sandevoerde track skin\ext_config

Totally optional update. Nothing has changed from the last version. This is really only for people who fit these conditions. One, you like variety in the look of your tracks. I love when I can get a different look so the track doesn't get stale. Two, you don't care for the deep, rich grass texture look of the 70's version and wished it was more like the 60's versions.

NOTE: If you do want to try this, delete all previous skin folders. I changed the folder names for easy...

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racinjoe013 updated Sandevoerde track skin\ext_config with a new update entry:

Sandevoerde track skin\ext_config

Optional Update:

This only does one thing different from previous versions. You don't need to download this unless this interests you. I separated the pa announcer mod into it's own config file to make it easy to disable if you don't like it. Just open the ext_config.ini file in any notepad editor and change the [INCLUDE: ext_config-pa-announcer.ini] section to ACTIVE = 0

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