Ahead of the 2023 Q1 Release, now rescheduled to Tuesday, February 21st, Motorsport Games and Studio 397 have deployed the February 2023 Release Candidate update, introducing a significant number of fixes and enhancements to the rFactor 2 racing Simulator.
The release candidate build can be accessed via your rFactor 2 Steam account, under the release candidate branch option.
Check out the full changelog below.
The release candidate build can be accessed via your rFactor 2 Steam account, under the release candidate branch option.
Check out the full changelog below.
- Fix for missing server filters
- Fix for soft tracking change not working in replays
- Default VR Mirror to true
- Various fixes for IBL Water Shader
- Added showing the list of dependencies for a mod, and the list of mods that are using a specific item
- Installing packages for content should now be automatic after a download if you keep the download popup open
- Items that are in use by a mod should have their uninstall button disabled and greyed out
- Added configurable controls for regen level, electric motor map, and push-to-pass map
- Added setup settings for regen level, electric motor map, and push-to-pass map. Moved pitstop settings to a new “Strategy” tab.
- Fixed a bug where some values were incorrectly interpolated. Mostly noticeable in the engine volume fraction.
- Renamed RegenerationLevel to RegenerationMap
- Added item origin column in the pending updates table
- The content table now remembers the sort order when it refreshed
- Items with missing dependencies can now be multi-selected in the content table
- Reworked controller and keyboard controls to have a permanent steering filter that acts like a smarter version of speed sensitivity
- Replaced inaccessible steering rate configuration with steering aggression slider to control how aggressively the new controller filter allows turn-in
- Plugin API updated to include physics output (also see plugin example):
- Battery charge
- torque
- rpm
- motor temperature
- water temperature (if applicable)
- motor state (inactive, propulsion, regenerate)
- Fixed bug with reading brake maps from HDV/engine files. It now reads definitions with less than 11 entries again.
- UI is accessible from the replay screen, with full configuration options and key hints.
- Improved tool performance significantly. It’s now more than twice as fast. The checksum will differ, but the results are virtually the same.
- Installing items from the content page requires a second request to install via the “updates” page
- The cancel updates button is unresponsive
- Motion blur does not work without SSR set to medium or higher
- Motion blur sometimes activates when it should not
- when the track loops back around on itself.
- After assigning a control in Photo Mode to a Keyboard key, Keyboard input does not work correctly until after you navigate to a different screen.
- Photo Mode settings are lost when you change the camera
- Maintaining the current camera over the start-finish line on Trackside Camera Group Cycle does not work at present