Evening,
Does anyone know how to implement Reiza's shaders into RF ported content. The reflections and shine on the paint work is non existant, and i am willing to do the slow arduous task of implementing them, but i simply cannot find any documentation on how to do it. Thanks.
Does anyone know how to implement Reiza's shaders into RF ported content. The reflections and shine on the paint work is non existant, and i am willing to do the slow arduous task of implementing them, but i simply cannot find any documentation on how to do it. Thanks.