Hello,
I'm a software developer and in my free time I enjoy coding projects. Recently I've began researching into a possibility of writing an AI for Richard Burns rally. NOT LIKE AN AI OPPONENT, but rather AI player, playing the game. I've run similar projects before, from the AI side, but have no experience in modding games.
I would need some interface between the game and the script running an AI driver. I'm looking for a way to change RBR to suit my needs. I have hard time finding a modding guide. Where do I find one?
I've linked a paper which inspired this idea. I don't anticipate such results, but it still may be fun.
I'm a software developer and in my free time I enjoy coding projects. Recently I've began researching into a possibility of writing an AI for Richard Burns rally. NOT LIKE AN AI OPPONENT, but rather AI player, playing the game. I've run similar projects before, from the AI side, but have no experience in modding games.
I would need some interface between the game and the script running an AI driver. I'm looking for a way to change RBR to suit my needs. I have hard time finding a modding guide. Where do I find one?
I've linked a paper which inspired this idea. I don't anticipate such results, but it still may be fun.
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