Hello,
Dan Dimaggio of Sim Racing Source fame makes that argument:
.
I started doing Sim Racing about a year ago. At the time, I read the good and bad reviews of PCars2. I bought it, played it, did the Jack Spades FFB tuning thing. Still, I ended up removing that title from my PC.
Following Dan's suggestion, I grabbed Project Cars 1 off Steam yesterday. Then, for my first few practice laps, I picked my all-time favorite car, BMW M3 E30, on a well known track to Me, Nürburgring Sprint, I did not tweak the FFB in any way. So, I used the baseline FFB setting and I was blown away on how good the FFB is on Project Cars 1.
The wheel feels heavy. I feel the weight shifting in the car when steering, braking or accelerating. In terms of feel, I think that is not far from rFactor2.
I recently upgraded my graphics card to a Geforce GTX 1660 Ti. So, I cranked all the eye candy to the maximum and the game is spectacular, responsive and immensely enjoyable. Also, contrarily to PCars2 each car has a distinct personality in terms of handling and response.
Therefore, I do not understand what Slightly Mad Studios did with Project Cars 2.
Dan Dimaggio of Sim Racing Source fame makes that argument:
I started doing Sim Racing about a year ago. At the time, I read the good and bad reviews of PCars2. I bought it, played it, did the Jack Spades FFB tuning thing. Still, I ended up removing that title from my PC.
Following Dan's suggestion, I grabbed Project Cars 1 off Steam yesterday. Then, for my first few practice laps, I picked my all-time favorite car, BMW M3 E30, on a well known track to Me, Nürburgring Sprint, I did not tweak the FFB in any way. So, I used the baseline FFB setting and I was blown away on how good the FFB is on Project Cars 1.
The wheel feels heavy. I feel the weight shifting in the car when steering, braking or accelerating. In terms of feel, I think that is not far from rFactor2.
I recently upgraded my graphics card to a Geforce GTX 1660 Ti. So, I cranked all the eye candy to the maximum and the game is spectacular, responsive and immensely enjoyable. Also, contrarily to PCars2 each car has a distinct personality in terms of handling and response.
Therefore, I do not understand what Slightly Mad Studios did with Project Cars 2.