There is nothing listed that should prevent the vehicle from loading - as Stereo mentioned, such messages would be labelled as fatal, not mere warnings.
Empty chunk messages and SMD camera mass info aren't going to crash Racer. The warning about differential ratio missing comes from the newer syntax used in this car.ini - you can try to manually switch it back to the old style which is apparently the only supported in your version, but Racer should be able to load from default/car.ini and not crash because of it. [I looked into v0.6.3's default car.ini just now, it's a messy state with both the old and new differential section syntax running parallel :S]
Replace this:
Code:
differentials
{
count=1
diff0
{
type=1
ratio=4.300
inertia=0.1
friction=130
locking_coeff=45
output0=2
output1=3
}
}
...with:
Code:
differential
{
type=1
ratio=4.300
inertia=0.1
friction=130
locking_coeff=45
output0=2
output1=3
}
Other than that, some of the general error logs look odd - I'm not sure why Racer can't seem to find one side of the environment cubemap... or why the timestamps of the logs don't show the current date.
From your qlog, there is no visible reason why the vehicle should cause a crash.
I guess it's time to ask the obvious question then: Is this the only vehicle that causes a crash upon loading? From your posts so far we can see that it crashes both when loading the model in the car selection screen, as well as directly to a track. Did you try other combinations, different tracks, maybe another Racer version?
You said that v0.6.3 is the highest you can run, your folder is labelled 062 though, perhaps you did a manual update for certain files only and not a clean install of v0.6.3?
Did you ever try an up to date beta with racer_nocg.exe? The compatibility is probably better than in the v0.6.3 version which came out right in the middle of a big turnover phase where things were messy.