problem with mechanical failures and DNF

Hi, I'm writing with a problem. Perhaps one of you will know the solution, for which I will be grateful.

I use several car mods and drive on several tracks. I noticed that on modded tracks, cars do not have mechanical failures and rarely have accidents. On the original tracks this does not occur, and at least 3-4 cars have a mechanical failure or DNF. This is irritating because, for example, in an one hour race, nothing happens, we just go one by one.

Is there an option somewhere in the files to fix this?

I saw that talent file have the text CompletedLaps%= and Crash=, but no matter what number I enter there, nothing changes.
 
I know of no track specific settings to alter failure rates; though in the track gdb file is "Attrition = xx", you could try playing around with this. Changes in the talent files will affect the driver at all tracks (and the parameters you mentioned are, I believe, leftover from a previous sim and may not be recognized by GTR2 at all).
 
So, I tried several combinations of the idea you mentioned and unfortunately it doesn't change anything, regardless of whether I set small or large values.
You mentioned that the parameters I wrote about are probably not read by the game. Do you know which ones are originally correct?
 

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