This is actually very good comparison review. Sounds like at least for Odyssey/Vive Pro owners this is more as a sidestep than upgrade with slightly better sharpness but worse black levels. But as far as 5K vs 8K go, 5K seems like a no-brainer.
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Many reviewers said it's a game changer and once they tried high FOV headsets, there was no going back, so I wouldn't call it side step. Side step was Vive Pro in my opinion
You can read impressions on German board
https://forum.virtualracing.org/showthread.php/106822-PIMAX-5K-8K-8KX/page20
Seems like 8K picture is just blurry, not sure if it's due to internal upscaling or not but not as crisp as 5K+, SDE effect on the other hand almost the same.
I don't know, will wait for what Oculus announces before jumping on Pimax.
Odyssey served well so far.
It's curious regarding SDE, it's so much better on 8k based on
these gifs.
Yep. It's a complete joke. I am going to downgrade to the 5K+ and just see how I manage with the frame rate. PC2 seems to be the worst of the bunch. Others have reviewed and tested (been watching since my last post) other sim racing titles and they seem to be playable. Who knows what in game settings they were using as well so we might find a nice boost once we get our hands on it depending on what settings we run. I know this though, that the hardware I have is what I am running it on. Maybe I'll grab a used 2080Ti in a year or so but I am NOT buying new.
Worst case, we can run the render target down a little and just get the frames back. Frames and the driving experience has to be number 1 priority. I'd suggest that anything we reduce it to will still be better than the Oculus and with the added FOV and reduced SDE, it will still be a considerable upgrade over what I have. If the 5K+ and 8K handle straight lines without as much shimmering and jaggies as the Oculus, the need for AA in game will be reduced and only help to give back a few more frames.
Kickstarter has risks and this seems as really successful one. Better wait for normal release if you have problem with risks tied to KS. It seems that Pimax is a nice company and are not trying to rip people off on purpose - my opinion.
Even when they couldn't deliver all promises, it seems most people are happy with what they achieved and it is no small feat given their small budget for R&D. Although their communication and marketing sucks, but I would expect that from China based company and don't blame them as it seems to me, they do everything in their power to deliver best VR headsets they can, while big companies sit on their research in labs and are waiting to milk every last dollar from the old generation headsets before forced to moving to next one.
"If choosing between 5K and 8K Pimax, where performance requirements are concerned, we advise going for 8K. The 5K and 8K process the same signal from the graphics card, except the 8K has an internal scaler that creates the better image. 5K native resolution, 8K upscaled resolution, same performance cost. Therefore, there is no need to buy 5K if you have the graphics card to run the 5K and the money to purchase the 8K"
2018: "Pimax 8K needs 1.5 super-sampling to MATCH the 5K image quality at 1.0."
There's probably confusion what quality is, it's not that easy to compare the quality between those 2 headsets. Quality can mean other things to different people (for me one of main parameters of quality is SDE for example). 2018 quote probably refers to "clarity".
So 8k can get close to 5k+ clarity with pushed supersampling, but 5k+ won't get that low SDE 8k has to offer. I'll be grabbing 8k based
on this.
It was marketed as enthusiast headset from the beginning. It's not specifically marketed at simulations but VR in general and in graphically simple games, which there are probably the most for VR, it will run allright.
However with sims, that have advanced graphics, you'll either have to use lower FOV settings (still much better than current gen), turn SS down, turn details down or get best hardware and you still probably won't be able to run all setting on top levels (remember Far Cry). I think it will be perfectly usable and better than old gen if you lower your expectations little bit.
I think it's not reasonable to think you can run it on full details with high SS on full FOV on current hardware, just count the pixels the graphic card needs to push and it's just not possible. Hopefully BrainWarp will be added. And possibly eye tracking in the future - if developers implement it in the end...
Regarding 80hz vs 90hz it was not noticable to some reviewers, but it might be personal though...
Anyway I'm super excited with what reviews revealed so far, cannot wait
. I have been following that project closely and I must say, I didn't expect it to be so much better product than old gen in so many ways so it has basically exceeded my expectations in every way - at least according to reviews.