298a721a3577ba8e19b8ce7ed submitted a new resource:
PBR-correctAE-ppfilterSOL - PBR display correctly, no luts or scripts=runs fast in VR
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PBR-correctAE-ppfilterSOL - PBR display correctly, no luts or scripts=runs fast in VR
Correct tone-mapping for PBR materials with auto exposure.
No luts or scripts, just stock implementation(FAST)
Works with SOL or default implementation
Runs great in VR
Just copy the extracted file to your ppfilter location.
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