[Part1] SkinPack AsfaltoRovente.it Championship Formula Abarth 2016 by Freem

Skins [Part1] SkinPack AsfaltoRovente.it Championship Formula Abarth 2016 by Freem 1.1

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AlexMurphyITA submitted a new resource:

SkinPack AsfaltoRovente.it Championship FA01 2016 by Freem - Part1 - skinpack formula abarth asfalto rovente championship

SkinPack AsfaltoRovente.it Championship Formula Abarth 2016 by Freem - Part1

Hi guys,

I present you the official skins pack of single-brand formula abarth championship AsfaltoRovente.it sponsored by Freem Racing.

Content:
The package contains 28 different skins with which to organize your offline and online races.

"This content is released at no cost, it is totally free to upload and distribute files to any other host. But it is strictly forbidden to take possession of the files to edit...

Read more about this resource...
 
There should be no need to include packed Kunos textures like CockpitLR, MechParts, MechParts_NM, Tatus_Cockpit, Tatus_Cockpit_map, Tatus_Cockpit_NM, Tatus_steer and Tatus_steer_nm if you apparently don't change anything in them and they're not needed for the model. For one you're redistributing official packed textures (not my call, do as you wish), but it also just unnecessarily takes up several hundred MB of disk space, especially with the apparently unmodified Tatus_steer.dds that comes in at 32MB a piece. Please update. The liveries themselves seem nice.
 
AlexMurphyITA updated [Part1] SkinPack AsfaltoRovente.it Championship Formula Abarth 2016 by Freem with a new update entry:

[Part1] SkinPack AsfaltoRovente.it Championship Formula Abarth 2016 by Freem

Changelog:
-Fixed Red Color of Scalia's Helmet in AR_Edoardo_Bianchi_92;
-Fixed SkinBase's Shadow Layer in AR_Edoardo_Bianchi_19;
-Fixed SkinBase's Shadow Layer in AR_Edoardo_Bianchi_92;
-Fixed SkinBase's Shadow Layer in AR_Italia_Racing_11;
-Fixed SkinBase's Shadow Layer in AR_Italia_Racing_85.

Have fun ;) !

View attachment 151765 View attachment 151766

Read the rest of this update entry...
 
There should be no need to include packed Kunos textures like CockpitLR, MechParts, MechParts_NM, Tatus_Cockpit, Tatus_Cockpit_map, Tatus_Cockpit_NM, Tatus_steer and Tatus_steer_nm if you apparently don't change anything in them and they're not needed for the model. For one you're redistributing official packed textures (not my call, do as you wish), but it also just unnecessarily takes up several hundred MB of disk space, especially with the apparently unmodified Tatus_steer.dds that comes in at 32MB a piece. Please update. The liveries themselves seem nice.

Have to agree with this. By removing those files the pack reduced in size from 2..1 Gb to 1 Gb and packed to 236megs, so you could host it here as a one part pack.

Your choice of course. Skins themselves are extremely nice. Thanks.
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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