Yes I think it would be... It's also a little smaller than LA Canyons... thank fffffff!Mullholland would be... and I hate this word, but... epic.
I personally like the word epic (so much better than the word donation lol)
Yes I think it would be... It's also a little smaller than LA Canyons... thank fffffff!Mullholland would be... and I hate this word, but... epic.
Awesome glad you like where I'm going with things Cheers!Thank you for all this. I spend a lot of time in your creations.
Apologies for not seeing this comment earlier, my notifications went a little bit crazy with LA Canyons for a whileThe car is vibrating while standing still. Is that because the track is so large?
BTW, if you need more tree texture options, here is free 14GB pack, I found 2 links:
Textures4ever vol. 8
Textures4ever volume 8 gives you 848 high resolution alpha trees in png file format, made from rendered 3d trees. Maps resolution is 1000x1000px up to 3500x3500px.evermotion.orgEvermotion Textures4ever vol 8 Trees
Evermotion Textures4ever vol 8 Trees gives you 848 high resolution alpha trees in png file format, made from rendered 3d trees. Maps resolution is 1000x1000px up to 3500x3500px.down3dmodels.com
I used them in my track, there is plenty to choose from. All are 3D renders from several sides, and with different light setups. I found the C version to be the best.
Thanks man, yeah this is being worked on now... starting with refining the terrain meshes. Already replaced the (0.95) textures with ones from LA Canyons (as a starting point, including terrain/road textures). After the terrain is sorted (normals/smoothing etc) then I will be applying my templates for road signs and guardrails/barricades etc. I can go far denser than the details in LA Canyons as it's a much smaller area, and half the terrain is effectively... ocean.I just rediscovered this mod after spending many hours in LA Canyons with friends.
Any plans to continue working on this? The road is great, just need those "little" details to make it more immersive. Definitely willing to pay for this as well
Also as a California local, I'm down to help with whatever I can. GoPro video of the road? Photos of the road/scenery for textures?
Thanks Phoenix77!
Well anything is possible... But I won't be doing that mate, and I'm not sure Assetto would make a few hundred miles of road easyI confess I went to google maps to see if the road could be linked to LA Canyons .
Thanks, that's great... Glad you're getting the old-school NFS vibes... as that, and old-school Test Drive was what I was aiming forView attachment 386753
First of all, awesome job with this and LA Canyons. Got some serious old-school NFS vibes from them, just love it.
One question though, how do i get AI traffic to work? I installed the AI traffic add-on, select the proper track but the game crashes anyway after loading everything with the "Race Cancelled" prompt on CM...
Oh yes, this needs some love and glad it's finally receiving proper attention!Managed to get a bit of work done on Pacific Coast, despite 2020 doing it's thing! What a year!
This is all still really early. The currently available version is more like a 0.2 - 0.3.
All 23kms of road lines are now separate objects, as there is more scope for materials / textures / polys compared to LA Canyons. Around 200k polys have been optimised from the terrain/roads which will help give back to the resources budget, allowing for more details / performance.
View attachment 405121
Forget the 'old' trees in the above screens... I'll be ripping them out and burning them...
Sorry for any extra carbon emissions
I'll show more screens / info as this progress... Cheers!
Thanks mate, yeah the attention is long overdue... LAC went a little larger than I originally expected (In just about every single way). Thanks again for the awesome Firechief gas pumps for Pacific! And for all your & Jasons awesome cars!Oh yes, this needs some love and glad it's finally receiving proper attention!
It's a long road with no turnings (Irish Proverb). Still, a lot has been done so farwhen i said there's a lot to do still