Hi fellow RD community & modders,
I wanted to share that there is a new mod manager that is active in development by the same developer that created OvGME. Its called "Open Mod Manager" (OMM) and it improves on all aspects that already made OvGME & JSGME great to use. Its open source and usable for any game you like.
Quick Feature Overview:
Quick start guide:
This is a screenshot on how it looks for Automobilista on my local install:
Currently I am manually repacking mods locally into OMM ready packages to save space. But you can also use your currently extracted mods (OvGME) in OMM as well.
I hope that more modders will prepare their mods to be OMM ready when it is more widely used. This would make it way easier for the user and have some kind of standard that makes mods plug in play.
Cheers
I wanted to share that there is a new mod manager that is active in development by the same developer that created OvGME. Its called "Open Mod Manager" (OMM) and it improves on all aspects that already made OvGME & JSGME great to use. Its open source and usable for any game you like.
Quick Feature Overview:
- Supports zipped (saves space) and folder mods (OvGME legacy mode)
- Non destructive mod installation with automatic backup of overwritten & overlapped files
- Remote mod storage access on the webserver for easy download/update your community mods.
- Mod versioning and dependency options to other mods
- Nice mod presentation with a proper icon, text and categories (markdown)
- And many more features
GitHub - iquercorb/OpenModMan: Open Mod Manager - Open source and generic Mod ("Modifications") manager.
Open Mod Manager - Open source and generic Mod ("Modifications") manager. - GitHub - iquercorb/OpenModMan: Open Mod Manager - Open source and generic Mod ("Modifications") mana...
github.com
Quick start guide:
This is a screenshot on how it looks for Automobilista on my local install:
Currently I am manually repacking mods locally into OMM ready packages to save space. But you can also use your currently extracted mods (OvGME) in OMM as well.
I hope that more modders will prepare their mods to be OMM ready when it is more widely used. This would make it way easier for the user and have some kind of standard that makes mods plug in play.
Cheers
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