Can someone post it here please?
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However, corner one at Spa was the clustercluck I was expecting - you can simulate a race but you cannot engender the fear of borking a €500k GT car and neither can you instil a sense of physical fear - so crashes are more likely to happen than in real life. After that I had fun...
That's what I'm referring to. That's why I gave up. It reinforced my inherent opinion that when the element of competition is introduced into an enjoyable activity, it degrades the purity of the activity. I mean activities that aren't by their very nature competitive; that one can engage in by oneself.I see these comments all the time. Why aren't you racing online here at RD then? We don't have such driving standards in our club races
I tried that, and always got taken out by being hit from behind while I was driving cleanly.
That's what I'm referring to. That's why I gave up. It reinforced my inherent opinion that when the element of competition is introduced into an enjoyable activity, it degrades the purity of the activity. I mean activities that aren't by their very nature competitive; that one can engage in by oneself.
AI isn't broken.
MP isn't broken.
Physics aren't broken.
Cars aren't broken.
I don't see a faulty product here.
I also don't see an unfinished product here for the featurelist that is available on the store page.
It might be not as good as we'd want it to be, but that's a different story.
Nowadays people are buying a game with an expectation rather than simply looking at the feature list and reading/watching reviews to base their purchase decision on.
It's not the fault of Kunos that we thought the MP part would be more like iRacing and the AI would be more like in rFactor 2. As far as i can tell, they never promised anything in that direction.
Eventually @Brandon Wright you will end up driving this sim and you might see why so many of us are egging it on, it's missing the immersion, and the mp and etc etc, but the core (actual driving) is really good.
Still dat meat tho
I have well over 100 hours in AC, I know all about what it offers (or doesn't). It just doesn't come close to scratching my itch for virtual motorsports...
@Brandon Wright have you ever driven in a race track with a medium-high speed car? Or you're basing your experience in AC with driving at city speed limits? Are you basing real life immersion vs home immersion with a monitor sitting on a chair?
Do you know what is actually sense of speed? It is based on the objects that pass by your peripheral vision. The "screen" of real life is huge compared to a fixed monitor on our desk. Maybe virtual devices like oculus rift and vive can fill that immersion gap.
(turn down the volume on this video, just wind noise)
He has other videos with similar content in his channel.
I think in that video he's constantly going over 200kmh, but can look like he's going 70. And when he does 70kmh there, could look like 30kmh.This may appear better sense of speed, but is also due to how the camera shakes. In AC we have a fixed camera, even in onboard replays, compared to cameras installed in real life cars which aren't fixed like the ones in game.
The main difference between real life and sitting in a chair looking at a screen, is our view range size, in real life we are actually in the world, but at home we are seeing the world separated from our sensorial and peripheral vision. Triple screens and ultimately a VR (virtual reality) headset can help with sense of speed.
You should test these sims with fixed camera movement, because these games are using different things, so if you keep the onboard (driver) view fixed (to the car, not the horizon), then you can better compare.
Also the track and car play a role too, so you should compare with similar content.
If you want a bit better sense of speed in AC, then use g-force effects 1x and camera shake 1x. Then try other values but start from there. But to compare between sims, turn off all these camera movement and shake effects, with similar tracks and cars, and also similar/same fov and seat pos, and game resolution.
I can assure then you're gonna get the same or very similar sense of speed between the sim games, but first turn off all those "tricks", then the comparison is more fair.