I have a weird problem, I made a normal map and in 3dsimed it displays correctly, but in rFactor it's inverted.. And it's especially weird cause some of the "valleys" are correct, while some are inverted.. There's an example:
In 3dsimed:
In rFactor:
Actual detail from normal map:
In both pictures the sun is in front of the faces..
You can see that the fuel tank lid seam has inverted, while the door seam hasn't... weeeeeeeird... Is there any solution to this problem?
In 3dsimed:
In rFactor:
Actual detail from normal map:
In both pictures the sun is in front of the faces..
You can see that the fuel tank lid seam has inverted, while the door seam hasn't... weeeeeeeird... Is there any solution to this problem?