Paul Jeffrey
Premium
Bugbear Entertainment, developers of popular smash 'n' crash title Next Car Game: Wreckfest have released their latest update to the Steam title, bringing the game a number of tweaks and optimizations as well as adding a new Work in Progress Rally Cross track for racers to enjoy.
The titles growing online fanbase will be particularly pleased to hear that the developers have responded to community requests and provided a dedicated server performance optimisation as well as further improvements to grass and shadow rendering performance, increased usability of settings features and numerous improvements and fixes to back end game engine features.
Running in 64 bit has historically caused performance issues with a number of users and the developers seem to have gone some way to alleviating the problems with further enhancements to "effect level-of-detail models to improve performance" alongside other optimizations.
Founded in 2000, Bugbear Entertainment are an independent developer responsible for such titles as FlatOut series (FlatOut, FlatOut 2, FlatOut Ultimate Carnage), Sega Rally PSP, Glimmerati, Tough Trucks, Rally Trophy, Ridge Racer Unbounded.
Next Car Game: Wreakfest is a demolition derby themed racing game with soft-body damage featuring realistic handling and fully up gradable (and smashable!) vehicles. Currently in Early Access the title is available to purchase through the Steam platform.
Full update changelog can be found below:
- Added Mixed 2, a new rally-cross type track.
- Optimized dedicated server CPU usage.
- Improved visual damage scaling with network lag.
- Improved tyre model and suspension setups.
- Tweaked gamepad and keyboard controller.
- Added effect level-of-detail models to improve performance.
- Laps are no longer count when driving in the center of Speedway 2 Inner Oval.
- Improved Racing 2 environment and art.
- Added additional sound effects to user interface.
- Added two new tabs to options (Graphics and Gameplay) with settings split from the previous Display tab.
- Added volume sliders for garage ambient sounds and interface sound effects.
- Grass setting now affects density too, and all quality levels perform faster.
- Optimized shadow quality settings and added one more level.
- Fixed a bug in the particle quality setting.
- Made low quality cubemap slightly faster.
- Made some more settings changeable on-the-fly.
Do you enjoy crashing into your fellow racers in Wreckfest? Let us know what you think of this latest update in the comments section below!
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