Mynydd Y Llew

Tracks Mynydd Y Llew 0.153

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j05ty submitted a new resource:

Cai's Touge Downhill - A custom downhill touge track.

My second track made on blender, its a downhill track, with a narrow-ish road. Some areas are designed after Japan, others after western Europe. It is currently 11.8 KM/7.3 Miles.

As of right now I have not added the physical mesh so the road is a little slippery lol.

Currently only there is only a downhill layout available however once the track is finished I will add an uphill layout.

Please provide feedback its still in an alpha state and I plan on making it longer and adding more...

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j05ty updated Mynydd Y Llew with a new update entry:

Small Update - 0.12

Today I'm posting a small update to give a small section of corners more flow and allow for you to carry a little more speed through this section. I've highighted on the map below where the changes are and also posted before and after screenshots. Please let me know what you think!

Before the end of the month I should have 0.2 released which will feature a lot more corners and redesigned areas.

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j05ty updated Mynydd Y Llew with a new update entry:

0.15 - A New Corner & A Redesigned Corner

Today I've added a new corner and adjusted the elevation on an already existing corner. The decline of the road just didnt make sense nor did it feel realistic. I've made the decline a lot smoother.

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I also added a new corner to slow that particular sector down slightly.


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Hope you enjoy! Please provide feedback.

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j05ty updated Mynydd Y Llew with a new update entry:

ROADMAP

Hey all I'm currently busy with uni work. However a big update is in the works and will be released in early May. It features a whole new massive sector and more foliage+detail. Following that I will continue working on the remainder of the downhill and then a graphical overhaul and the implementation of the physical road mesh.

Have a great summer!
-Cai

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Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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