ParkYongLee
Modular Mods Creator
Hello guys,
many of us are surely already racing at the two "new" tracks, brought by Derpish
http://www.racedepartment.com/forum/threads/nürburgring-istanbul-park.72104/
But you surely noticed the weak performance of the AI. Neither Derpish nor I are good in modifying braking points & AI [I asked hill and snthennumbers if they'd do it] but I've taken a look at the F1 2011 section [where the tracks come from] and found a promising one by Kristian Nenov
http://www.racedepartment.com/forum/threads/kristiannns-ai-mod-v2-0.49284/
With his files, the AI is ~2 sec faster (there was another mod, but there the AI is even slower than w/o mod)
[for best time results better modify the "track_difficulties" at the database additionally, for me I've set 0.737 for Nürburgring and 0.777 for Istanbul playing on intermediate]
Sadly, the AI still has some issues at corner #3 at Nürburgring and the last three corners at Istanbul Park; so it's not perfect but much more competitive than now.
Instructions:
All credits to their respective owners! This thread is just for having a temporary improvement of the AI in Nürburgring & Istanbul Park until we have adjusted files for that, so they don't struggle at specific corners [especially when using any 2012 AI mod].
Update:
snthennumbers released a new update of his AI mod, including Istanbul & Nürburgring:
Compared:
Istanbul:
True To Life AI drives ~2 sec faster than KN 2011 which means ~4 sec faster than default;
but I had 4 DNF with broken engine (I never had before, raced this track very often)
Nürburgring:
True To Life AI drives ~1,4 sec faster than KN 2011 which means ~3,5 sec faster than default
So, it's up to you, what to choose (for those who don't already use the 2013 mod and/or True To Life AI.
many of us are surely already racing at the two "new" tracks, brought by Derpish
http://www.racedepartment.com/forum/threads/nürburgring-istanbul-park.72104/
But you surely noticed the weak performance of the AI. Neither Derpish nor I are good in modifying braking points & AI [I asked hill and snthennumbers if they'd do it] but I've taken a look at the F1 2011 section [where the tracks come from] and found a promising one by Kristian Nenov
http://www.racedepartment.com/forum/threads/kristiannns-ai-mod-v2-0.49284/
With his files, the AI is ~2 sec faster (there was another mod, but there the AI is even slower than w/o mod)
[for best time results better modify the "track_difficulties" at the database additionally, for me I've set 0.737 for Nürburgring and 0.777 for Istanbul playing on intermediate]
Sadly, the AI still has some issues at corner #3 at Nürburgring and the last three corners at Istanbul Park; so it's not perfect but much more competitive than now.
Instructions:
- Download the original mod:
http://www.racedepartment.com/forum/threads/kristiannns-ai-mod-v2-0.49284/ [original modthread]
http://www.mediafire.com/?ivx15d2452o5xwy [v. 2.3 original link, not mine] - Extract the mod
- Copy and override
- tracks\circuits\istanbul\route_0\ai_vehicle_track.xml
- X:\Program Files (x86)\Steam\SteamApps\common\F1 2012\tracks\circuits\istanbul\route_0\ai_vehicle_track.xml
- Copy and override
- tracks\circuits\nurburgring\route_0\ai_vehicle_track.xml
- X:\Program Files (x86)\Steam\SteamApps\common\F1 2012\tracks\circuits\nurburgring\route_0\ai_vehicle_track.xml
All credits to their respective owners! This thread is just for having a temporary improvement of the AI in Nürburgring & Istanbul Park until we have adjusted files for that, so they don't struggle at specific corners [especially when using any 2012 AI mod].
Update:
snthennumbers released a new update of his AI mod, including Istanbul & Nürburgring:
- Download the original mod:
http://www.racedepartment.com/forum/resources/true-to-life-ai.50/update?update=878 [original modthread] - Extract the mod
- Copy and override
- tracks\circuits\istanbul\route_0\ai_vehicle_track.xml
- X:\Program Files (x86)\Steam\SteamApps\common\F1 2012\tracks\circuits\istanbul\route_0\ai_vehicle_track.xml
- Copy and override
- tracks\circuits\nurburgring\route_0\ai_vehicle_track.xml
- X:\Program Files (x86)\Steam\SteamApps\common\F1 2012\tracks\circuits\nurburgring\route_0\ai_vehicle_track.xml
Compared:
Istanbul:
True To Life AI drives ~2 sec faster than KN 2011 which means ~4 sec faster than default;
but I had 4 DNF with broken engine (I never had before, raced this track very often)
Nürburgring:
True To Life AI drives ~1,4 sec faster than KN 2011 which means ~3,5 sec faster than default
So, it's up to you, what to choose (for those who don't already use the 2013 mod and/or True To Life AI.