Monza Kerbs Repaint 2021

Tracks Monza Kerbs Repaint 2021 1.0

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i think it could be not so complicated becouse i see that daniel paez manage it directly in the .dds of Kurbs, please take a look of his skin and file inside it: https://www.racedepartment.com/downloads/monza-2021-f1-track-skin.45196/
i think you can do the same with yours easily
I know what you mean but this texture is used in different places on the track and as you can see some of the white/green kerbs are there where they aren't in real life. Second reason is they are scalling differently in different places ;(
 
I know what you mean but this texture is used in different places on the track and as you can see some of the white/green kerbs are there where they aren't in real life. Second reason is they are scalling differently in different places ;(
OK, I got it. in any case, I must say that the effect of Daniel’one is not bad. certainly it would be great to have a job done to perfection maybe with the help of @Pyyer !
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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