Mitsubishi Lancer Evo X Gr.B Rally Car Gran Turismo Sport

DiRT Rally Mitsubishi Lancer Evo X Gr.B Rally Car Gran Turismo Sport 1.1

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kekman submitted a new resource:

Mitsubishi Lancer Evo X Gr.B Rally Car Gran Turismo Sport - Weird car replace

This mod replaces Audi Sport Quattro to Mitsubishi Lancer Evolution X (TrailBlazer spec) with default GT Sport Lancer Gr.B Car livery
Tarmac:
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Gravel:
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Snow:
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IMPORTANT!!!
Don`t use this mod in...

Read more about this resource...
 
Nice skin! I think you need also to import the wheels from the original file DiRT 2. (met_tex_gr_high_16, met_tex_sn_high_16 and met_tex_tm_high_16) and rename the file from "met" to "mer" or on your preferred car code. If it doesn't work, try the other way around... Import the wheel skins too... Not sure, its been years since I tried modding from older DiRT series.
06-met.jpg

Try also experimenting importing cars from grid series if you have... its a lot more fun!!! only works on asphalt or tarmac.
3.jpg
 
Nice skin! I think you need also to import the wheels from the original file DiRT 2. (met_tex_gr_high_16, met_tex_sn_high_16 and met_tex_tm_high_16) and rename the file from "met" to "mer" or on your preferred car code. If it doesn't work, try the other way around... Import the wheel skins too... Not sure, its been years since I tried modding from older DiRT series. View attachment 311950
Try also experimenting importing cars from grid series if you have... its a lot more fun!!! only works on asphalt or tarmac. View attachment 311951
Thanks for advice!
 
How can i do that with the cars i want ?
Which programs i need to use ?
I really liked your mods and I would like to develop my own if possible...
It depends on which cars do you want. If it`s something from older DiRT or Grid games (except the first ones from 2007-2008), you can just replace the 3d model (usually they go by the name like xxx_lowLOD.pssg and xxx_highLOD.pssg) and textures as well, but that`s not the optimal way nowadays. If you need a car from newer DiRT games (like DiRT 4 and DiRT Rally 2.0), older games or even a completely new model, then you would have to export some original model from the game ( using the EGO PSSG Editor https://p2t5r.itch.io/ego-pssg-editor ), then to import it into Blender, save all materials attached to each mesh into Material library ,then import a 3d model of a car you want and replace the original materials of a model with the ones you saved in the material library. I can`t guarantee that this method would work with DiRT Rally, because, first: i didn`t try it with DiRT Rally itself, and second: i tried it with DiRT 3 and it didn`t work for some reason (although, it worked with DiRT 2). Also, if you would need further assistance with modding, you can ask for help on Ego Engine modding Discord server: https://discord.gg/Xxw7hGHe
 
It depends on which cars do you want. If it`s something from older DiRT or Grid games (except the first ones from 2007-2008), you can just replace the 3d model (usually they go by the name like xxx_lowLOD.pssg and xxx_highLOD.pssg) and textures as well, but that`s not the optimal way nowadays. If you need a car from newer DiRT games (like DiRT 4 and DiRT Rally 2.0), older games or even a completely new model, then you would have to export some original model from the game ( using the EGO PSSG Editor https://p2t5r.itch.io/ego-pssg-editor ), then to import it into Blender, save all materials attached to each mesh into Material library ,then import a 3d model of a car you want and replace the original materials of a model with the ones you saved in the material library. I can`t guarantee that this method would work with DiRT Rally, because, first: i didn`t try it with DiRT Rally itself, and second: i tried it with DiRT 3 and it didn`t work for some reason (although, it worked with DiRT 2). Also, if you would need further assistance with modding, you can ask for help on Ego Engine modding Discord server: https://discord.gg/Xxw7hGHe

It depends on which cars do you want. If it`s something from older DiRT or Grid games (except the first ones from 2007-2008), you can just replace the 3d model (usually they go by the name like xxx_lowLOD.pssg and xxx_highLOD.pssg) and textures as well, but that`s not the optimal way nowadays. If you need a car from newer DiRT games (like DiRT 4 and DiRT Rally 2.0), older games or even a completely new model, then you would have to export some original model from the game ( using the EGO PSSG Editor https://p2t5r.itch.io/ego-pssg-editor ), then to import it into Blender, save all materials attached to each mesh into Material library ,then import a 3d model of a car you want and replace the original materials of a model with the ones you saved in the material library. I can`t guarantee that this method would work with DiRT Rally, because, first: i didn`t try it with DiRT Rally itself, and second: i tried it with DiRT 3 and it didn`t work for some reason (although, it worked with DiRT 2). Also, if you would need further assistance with modding, you can ask for help on Ego Engine modding Discord server: https://discord.gg/Xxw7hGHe
i got it, thank you so much for the explanation i ll try to do this...
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

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