Hey guys, I am posting this to get you tips and ideas on reducing CPU usage when using large amount of AI for Offline races. I do offline enduros, with grids of about 60 cars. Mostly RSS and URD GT3s together, and some multiclass, also with more URD and RSS cars.
I realise RSS and URD cars could be CPU heavy but I do not want to use other cars, as the models, features and sounds on these are great to be with in a race.
I know one of the sure fire ways is to reduce AI but that takes away from the endurance races having larger grids ( more traffic)
Any tips and suggestions would be much appreciated
I realise RSS and URD cars could be CPU heavy but I do not want to use other cars, as the models, features and sounds on these are great to be with in a race.
I know one of the sure fire ways is to reduce AI but that takes away from the endurance races having larger grids ( more traffic)
Any tips and suggestions would be much appreciated