Since v0.8.10, I have an issue about lighting. For example, I'm driving at time=1600, and then I swich to time=2100. This causes for one model of the car (there are both model and model_incar) to not become correctly lightned (nothing changes in light intensity over the model. It should fade, but it doesn't), but the other will do. The dof is the same though:
model
{
file=car.dof
}
model_incar
{
file=car.dof
}
exterior camera
interior camera (moved, of course)
Am I doing something wrong, do I have to tweak something or it's a bug? Does anyone else has this problem?
PS: I know that I said on another tread that the problem was fixed, but turns out it wasn't!
Thanks
EDIT: I tried both on CG and non-CG .exe. I'm using a nvidia 7300
model
{
file=car.dof
}
model_incar
{
file=car.dof
}
exterior camera
interior camera (moved, of course)
Am I doing something wrong, do I have to tweak something or it's a bug? Does anyone else has this problem?
PS: I know that I said on another tread that the problem was fixed, but turns out it wasn't!
Thanks
EDIT: I tried both on CG and non-CG .exe. I'm using a nvidia 7300