Great news tbh, notice the seamless integration into their server infrastructures, as you download the necessary mods directly by connecting to a server instead of searching in external databases.
Even if they had to go the fictional way would add to the game, there's some very good ones around that the creators might allow to be converted.If I understand correctly, no track mods, right? If not, that's not a huge biggie for me, given that LFS seems to have a nice selection of varied circuits by default, but hopefully that's on their list for the future.
We covered the original announcement a couple of months ago and it's a shame they didn't bother including RD in the media release.hopefully RD would give them some coverage
Yes they are only showing the "approved" filter, there's still alot more in WIP state.
Yeah, they look like something from 10 years ago. But at least it means they STILL refuse to let it die
Exactly. Plus, since this is a new feature, and the sim doesn't have a huge userbase, you wouldn't expect amazing quality instantly -- it'll take a little while to get 'warmed up', I bet.Although the mods look visually primitive I'm sure the underpinnings of everything are well thought out
it absolutely didn't help that the main users for the last ten years were those "Cruise" server people playing vehicular cops&robbers.I used to love this but other sims moved on quite a lot after the scirocco business. It feels like one of those abandonware alphas on Steam. These days I'm happy enough to drive the tracks in AC instead.
Try now. After few months there are so many good mods out there, but.. more has to come.Yeah it's a real shame the sim can't get the quality mods it deserves. I still think it feels great to drive all these years into it.
Oh well. LFS is what it is, take it leave it.....
Super excited to try that out when it arrives!Try now. After few months there are so many good mods out there, but.. more has to come.
LFS is about to finally get adult after 20 years and we will very soon see:
Game physics at 1000Hz and not 100Hz anymore.
Multi threading.
Directx11.
New small tracks and some old tracks heavily updated.
New lighting system.
Updated tire physics.
New echo sound generated.
I call it LFS 1.0 and the developer is finally getting there, also he is now posting weekly to detail what he is doing: https://www.lfs.net/forum/thread/100464
only like a decade too late. All that's left of the community are a couple hundreds dudes playing cops'n'robbers and a few dozen flooding the new mod system with ripped drift cars. There's no place for racing left in LFS.Try now. After few months there are so many good mods out there, but.. more has to come.
LFS is about to finally get adult after 20 years and we will very soon see:
Game physics at 1000Hz and not 100Hz anymore.
Multi threading.
Directx11.
New small tracks and some old tracks heavily updated.
New lighting system.
Updated tire physics.
New echo sound generated.
I call it LFS 1.0 and the developer is finally getting there, also he is now posting weekly to detail what he is doing: https://www.lfs.net/forum/thread/100464