So what you say? Because there is Zero innovation, creativity, a want to engineer to go quicker. Its so Spec that you receive boxes and crates from Dallara and put the car together with your regular Sears tools. And you must follow all the directions in assembly, no building or modifying anything. So there's zero engineering or being able to build a faster car then your opponent.
Thats what racing is all about isn't it? Going faster then your opponent?
Getting a faster car is about setup and strategy, which still require creativity.
Says a fan that enjoys spec racing because he's forced to watch it, or not. Yes, there's no value in trying to be faster then your opponent in motorsports
who would want that? Yes, theres no value in trying to be faster and winning, who'd want that?
No value in trying to go faster and winning? That's absolutely not the case. If anything spec racing
at a professional level puts
more pressure on the engineer and driver to perform because they can't rely on miraculous updates to the car to give them a performance cushion against their opponents.
People that say this usually are the ones that just take anything the series gives them and smile. Because the racing is so 'close'. Of course it is. Why not get 30 identical riding lawn mowers and have a race? It would produce the same 0.8 second difference from 1st to 30th that indycar likes to boast about.
I'll take a close race in spec cars over a complete and total blow-out borefest any day (looking at you, F1). That's not to say I only like spec racing, that's not the case, but spec racing is also not the demon so many "fans" make it out to be.
Ultimately, close racing is what makes the event exciting. No amount of creativity or innovation can make a boring race exciting.
All spec, identical cars artificially create the close racing, week after week. Its IROC with open wheels.
It doesn't artificially create close racing, it puts more emphasis on driver skill and engineer setup capability. That's why the racing is better.
DRS, Push to Pass, reward weight, reverse grids, etc, create artificially close racing. Which, still, I don't care. As long as there's passing and battles I really don't care how we get there.
But, whatever. You like engineering wank. That's cool, too. I just like racing. I don't care what formula gets us there; as long as what's happening on track is actually exciting, I'm down.
I love creative engineering and design (it's my job, after all), but if what it creates is a car that's miles ahead of everyone else I won't watch the race. I'll look at the pictures and read the articles and analysis.