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Pardon my ignorance... what's the "mess" they put themselves in with NASCAR 21?The title says it all. With the mess Motorsport Games has put themselves in with NASCAR 21... what in the world is this Indycar game going to look like? Depending on whether Motorsport can sort themselves and their product out, perhaps Indycar will pull out of the partnership and the game won't happen at all?
It's sad... Indycar/CART hasn't truly had a full-featured sim game you could play in single-player since 1995 (!!) with Indycar Racing 2. But my goodness, it deserves one! iRacing is the closest... offers many tracks (although not all) but online-only for now in Indycar. Others just have a smattering of content – which doesn't capture what makes Indycar so interesting. So the announcement of the Motorsport Indycar game got my hopes up a bit.
I hope I'm being overly speculative and too alarmist. Cause I want these Motorsport games to succeed! But... yikes.
Basically... missing core features like stage racing, a remarkable number of bugzillas that appear consistently and are game-breaking, broken steering wheel/pedals support for many setups, and more. One of the worst game launches in memory, if not the very worst! Search up clips of bugs on the internet, and you'll see for yourself. Recent comments on this forum post here on RD will give an idea too. Unfortunately, I'm not just being that angry sim racing man TM you sometimes see on sim racing forums -- right now, the game is just factually very broken and undercooked.Pardon my ignorance... what's the "mess" they put themselves in with NASCAR 21?
It's sad... Indycar/CART hasn't truly had a full-featured sim game you could play in single-player since 1995 (!!) with Indycar Racing 2. But my goodness, it deserves one! iRacing is the closest... offers many tracks (although not all) but online-only for now in Indycar. Others just have a smattering of content – which doesn't capture what makes Indycar so interesting. So the announcement of the Motorsport Indycar game got my hopes up a bit.
Yeah, you're totally right that those had full Indycar features – proper Indy 500 race week format, weight jacker, legit damage, and so on! Good on Codemasters for doing that. Perhaps I shouldn't dismiss those games out of hand as not 'simmy'. But I always got the impression the driving physics were quite wonky and unintuitive in these, whereas – especially considering its time – ICR2 IMO feels relatively logical to drive. Not to say ICR2 doesn't have its quirks too though obviously haha. Maybe I should give those Codies titles a try.
It all depends on what you put in "full-featured sim game". But these two were actually quite good. Weight Jack, Fuel Mix, Bump Day, Proper setups, unforgiving damage model.
Good stuff.
Yeah, you're totally right that those had full Indycar features – proper Indy 500 race week format, weight jacker, legit damage, and so on! Good on Codemasters for doing that. Perhaps I shouldn't dismiss those games out of hand as not 'simmy'. But I always got the impression the driving physics were quite wonky and unintuitive in these, whereas – especially considering its time – ICR2 IMO feels relatively logical to drive. Not to say ICR2 doesn't have its quirks too though obviously haha. Maybe I should give those Codies titles a try.
One thing I should say to be fair to Motorsport Games: given their attention to small details in NASCAR 21, there is reason to be hopeful for something close to "full" Indycar features. But then you can't be sure – their omission of stage racing doesn't bode well for a proper Indy 500 experience with 4-lap average qualifying, 3 wide start...
Well, I'll try to give it a try then! I have a PS2 still haha, so now just gotta get my hands on the game.Eh. I found IndyCar Series to be surprisingly nice with a G27 in 2019. Yes it lacks a bit here and there, but then again, it wasn't meant to be a hardcore sim.
As IndyCar 2005 is a console exclusive I've tried it on an emulator, but I can't get my wheel to work, and it wasn't amazing with a controller (I am not precise enough). Regardless, I felt the different of the weight jack in the car, so that's something!
This is exactly what we gotta hope for! Fingers crossed.Hopefully they will have more time to get the physics and AI issues ironed out before that game launches, but it's still several years away.
Good point. Hopefully Motorsport, even with the multiple dev teams and 397, haven't bitten off too much to do at a high quality. There's future NASCAR, WEC, Indycar, and BTCC games to do. Plus 397 presumably doing rF2. stuff. It's a bit concerning IMO, since from what I've read and seen about NASCAR 21, it seems likely that the biggest issue for the devs was lack of time before release (along with poor prioritization of features into which to put effort).What I'm wondering is what will come of the BTCC game? We've heard basically nothing since it was announced.