IER Car Pack #1 - USCC Mod

Cars IER Car Pack #1 - USCC Mod 1.22

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Update should be out in the next few days...changelog:

- updated sounds for AC v1.9
- minor visual bug fixes
- bumpstop adjustments added for both cars
- colliders on Corvette adjusted to hopefully limit issues caused by Kunos's (at the moment) faulty collision system
- tires adjusted to better match real life cornering speeds on all tracks (were previously based on a single track that was a bit too slippery, making the cars too quick on other circuits)
- tire temperature revised to match real life reference (tire blowouts in high speed spins will still be an issue - a request has been made to Stefano to alleviate this issue)
- slightly more overall downforce and revised drag for the Corvette
- downforce at high ride heights adjusted on the FLM09
- FLM09 traction control adjusted to match late-season programming

That's all I can think of at the moment. The cars will be a little more lively due to the new tires, and a few seconds per lap slower for the same reason. Overall a big step forward in realism (besides at our test track, where laptimes and handling have remained identical to telemetry from real life).
 
Testing....added even more downforce to the DP (though the tires perform worse at higher loads, so it evens out). Rear suspension geometry altered to match real life references a bit better. Overall it feels much more like a race car.

corvette_comparison.png
 
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