Is this what I need to do?
I've never used that app slider. Is it per car ffb or overall ffb? If it's overall then use numpad +/- to set per car ffb so you don't need to adjust overall ffb strengt when you drive other cars than Oreca.
Is this what I need to do?
Yes, I am talking about "FFB per car". App on the screen and pressing +/- do the same thing, I just didnt know about those keyboard buttons functions)I've never used that app slider. Is it per car ffb or overall ffb? If it's overall then use numpad +/- to set per car ffb so you don't need to adjust overall ffb strengt when you drive other cars than Oreca.
Yeah apologies I haven't done that. I'll get a file together by the weekend (no earlier, sorry). @Fonsecker should be able to provide them as well if he's available.
Any update on this perhaps?
Any news?
Thank you I don't want to be THE guyYour posts asking for mod updates with those sneaky inconspicous smileys at the end are as certain as the sun rising. It's annoying.
Any update guys? I really miss these cars
I meant any update on the existing mods We've been waiting for the porsche for a year. We can wait a little bit longer for that one. ButThey kept posting / sharing some updates about the Porsche on Facebook but that's about it.
P.S. apparently, you are not supposed to state your fanboyism here, that's considered "offensive" because "people have jobs"
Either way, go to facebook and check out the pictures of the Porsche, looks good.
Well the inertia thing is more Aris-specific than sim specific...but yes I just finalized the tires last weekend (after months of research and work on them and other parts of the cars) so the update should be out this weekend. I had held off on the release recently because tire wear was broken, but that may not have been such a bad thing as I've reworked the tires again anyway. They should be accurate for all tracks now and not just sebring specific like the last set. Both cars are easier and nicer to drive as well.I meant any update on the existing mods We've been waiting for the porsche for a year. We can wait a little bit longer for that one. But
A) these cars need a proper sound update
B) the updated inertia of ac and all that physics jazz means these cars need physics updates too(which papa is already working on)
Is there even a decent sebring out there apart from the messy rip and your "iracing tech track style" mod?Well the inertia thing is more Aris-specific than sim specific...but yes I just finalized the tires last weekend (after months of research and work on them and other parts of the cars) so the update should be out this weekend. I had held off on the release recently because tire wear was broken, but that may not have been such a bad thing as I've reworked the tires again anyway. They should be accurate for all tracks now and not just sebring specific like the last set. Both cars are easier and nicer to drive as well.
Also if I'm remembering right, I think it's more like two years for the Porsche...
There's not unfortunately....Is there even a decent sebring out there apart from the messy rip and your "iracing tech track style" mod?
Not this one....If I can get the source files for the Oreca to cooperate I'll be able to do a full update, but last time I tried they weren't playing ball...I'll see what I can do in the future for it, I'm aware it's not ideal at the moment.@mclarenf1papa
Is there any chance this update may include a fix for the reversed Oreca mirrors.
There's not unfortunately....
Not this one....If I can get the source files for the Oreca to cooperate I'll be able to do a full update, but last time I tried they weren't playing ball...I'll see what I can do in the future for it, I'm aware it's not ideal at the moment.