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TheRocker74
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TheRocker74
How do you do sound mods for games as rFactor? Where do you find the sound? What tools and software do you use?
Thanks!
Thanks!
Well , I dont do anything with sounds and never use a tool for it.
It usually comes with the mod
You can find mod tools Here and you can find some mod devellopers as well. You can ask them to answer your question, I have no clue how to mod sound files.
Thanks for your input. Great to hear how you work. I have actually done a few games myself, but is interested in learning about other peoples techniques.
One thing I have noticed is that in rFactor, many loops seem to be very low pitched. Do you know why that is?)
Please get back to me. It would be great to learn more about how you treat the sound recordings, and what software and plug ins you use for different purposes.
What games?
You need to change the pitch tone in the SFX file to suit the sound sample, you have to tweak it right to get the right rpm, there is FMOD too, but that's a whole new world to get into.
FMOD music & sound effects system
If you open up a .SFX file in rFactor with notepad, scroll down and you'll see something like.
// coast inside
EngRPMCoastInside=(0, 1.00, 2543.00, 1816.00)
EngRPMCoastInside=(1, 1880.00, 3739.00, 4420.00)
EngRPMCoastInside=(2, 3034.00, 4550.00, 4120.00)
EngRPMCoastInside=(3, 4530.00, 10000.00, 4220.00)
I have made bold what you change to get the right rpm pitch in game, you lower the values to get a higher pitch and higher the values to get a lower pitch.
Lot's and lot's of tweaking with EQ's / Valve, tube amps, filters limiter's etc.
EQ's like the TL Audio EQ, other mastering plugins, ( look for Elemental audio VST plugins) Voxengo tube amp, etc, you can use all them in your DAW.
Renoise and Wavelab for most of the FX and mastering and recording stuff.
Soundforge for all the editing from the recordings and making the loops.
I use DSP effects too, which come with my Emu 1820m audio card.
I have found that many samples in rfactor are at the same low pitch, and that they all have the same rpm in the sfx file. How do you do that?
How do you do sound mods for games as rFactor? Where do you find the sound? What tools and software do you use?
Thanks!