It crashes while loading safety car, here's a trace.
TRACE LEVEL = 100
NetComm.cpp 9739 - 0.031s: NetComm checking command line: "-trace=100"
game.cpp 1116 - 0.031s: Entered Game::Enter()
osman.cpp 600 - 0.031s: Entered OSMan::Enter()
vidman.cpp 938 - 1.384s: Entered VidMan::Enter()
specialfx.cp 3908 - 3.513s: Entered SpecialFX::Enter()
dynman.cpp 657 - 3.513s: Entered DynMan::Enter()
plrfile.cpp 3947 - 3.529s: Entered PlayerFile::Enter()
sound.cpp 757 - 3.617s: Entered Sound::Enter()
hwinput.cpp 6140 - 3.724s: Entered HWInput::Enter()
onscreen.cpp 2275 - 3.726s: Entered OnScreen::Enter()
game.cpp 1303 - 3.742s: Entered Game::Setup()
hwinput.cpp 6157 - 3.742s: Entered HWInput::Setup()
options.cpp 1803 - 4.191s: Entered Options::Setup()
tire_manager 1175 - 5.826s: Non-existent tire brand ""
tire_manager 1175 - 5.827s: Non-existent tire brand ""
tire_manager 1175 - 5.973s: Non-existent tire brand ""
tire_manager 1175 - 5.973s: Non-existent tire brand ""
specialfx.cp 3914 - 18.350s: Entered SpecialFX::Setup()
steward.cpp 4981 - 18.350s: Entered Steward::Setup()
dynman.cpp 669 - 18.350s: Entered DynMan::Setup()
sound.cpp 780 - 18.350s: Entered Sound::Setup()
onscreen.cpp 2281 - 18.350s: Entered OnScreen::Setup()
vidman.cpp 1056 - 18.350s: Entered VidMan::Setup()
plrfile.cpp 3957 - 18.350s: Entered PlayerFile::Setup()
plrfile.cpp 2943 - 18.350s: Attempting to save to USERDATA\Jose Uchoa\Jose Uchoa.TMP
plrfile.cpp 2970 - 18.353s: Retcode: 0 for renaming to USERDATA\Jose Uchoa\Jose Uchoa.PLR
game.cpp 1391 - 18.359s: Entered Game::Init()
vidman.cpp 1119 - 18.359s: Entered VidMan::Init()
ai_db.cpp 2355 - 19.086s: Entered AIDatabase::Init()
steward.cpp 5120 - 19.232s: Entered Steward::Init()
hwinput.cpp 6204 - 19.242s: Entered HWInput::Init()
specialfx.cp 4026 - 19.243s: Entered SpecialFX::Init()
dynman.cpp 701 - 19.396s: Entered DynMan::Init()
slot.cpp 324 - 19.802s: Entered Slot::Init()
vehgfx.cpp 2059 - 19.825s: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR_CHEVROLET_LACETTI.CAS)
AnimationAct 225 - 20.023s: GMT and EFX meshes diff too much.
AnimationAct 225 - 20.023s: GMT and EFX meshes diff too much.
slot.cpp 324 - 20.446s: Entered Slot::Init()
And here's the mod project "as is" in case someone wants to lend a hand.
http://www.mediafire.com/?t0le6ddktmw7ojx