BillGuy
Premium
A simple question I’ve occasionally wondered about. If a skin pack includes its own series files but does not include its own talent files, then how does the game go about assigning talent to the AI drivers of the skin pack’s series? Can there be some sort of a “mapping” somewhere that essentially states SkinPackDriverA = BaseGameDiverX ?
As an offline racer, I just wonder if the AI bahavior I see in skin pack series w/o talent files is random or if there is some sort of logic to it.
As an offline racer, I just wonder if the AI bahavior I see in skin pack series w/o talent files is random or if there is some sort of logic to it.