Positives:
1. Graphics are indeed better
2. Physics have clearly been improved
3. On certain tracks, the A.I. actually does work quite well, with riders spooling off sort of realistic lap times during the race.
4. Love the fact that we have test days now on which we can improve the bike further, having these features in general is a real positive. Testing and improving parts for the bike...really cool.
5. The feature of telling your manager to look for a team, while you try and impress that very team with results. The aspect of "contract negotiations" is much improved this year.
6. Touchscreen laptop found on the desk in your moto trailer is also much improved. More information for the current season, such as showing your results from each race readily visible by simply scrolling, also nice. Finally I can see the season's results from each race at one glance.
Negatives:
1. While the graphics have been improved, one has to jump through way too many hoops in order to enjoy great graphics, as well as fluid playability. This is absolutely true for top of the line machines such as mine. FX8320 @ 4.4Ghz, Asus Sabertooth 990FX motherboard, 8GB RAM, Asus GTX 760. I am playing way more demanding games on max settings without as much as a hickup. So, clearly this needs to be addressed...only after literally hours of tweaking my own video settings, turning Milestone's AF and High Resolution off am I now sort of close to the results I was looking for. Some users are still experiencing severe issues. This needs to change asap.
2. Phyics Model could yet be improved and wet races are just too easy and once again there are too many of them. The difference in grip compared to a dry track is not big enough. Also, the wetter it is the harder it should be and vice versa. A drying track should not be the same as one that gets wetter.
Damage Model: There is virtually no crash that will ever cost you the race. Sure you drop back, but most of the crashes in real life there is no going on. We also need to see the damage, such as bent steering, tires, dirt on the livery, etc. You had that in MotoGp 13, the livery got dirty, when it skidded across gravel or grass.
3. There is still a huge problem with the A.I. Certain tracks it works, but most tracks it doesn't. Very frustrating to deal with the change of lap times when comparing qualifying to race times.
4. Career Mode - When signing with a bigger team than before, one still has to go through improving the bike from scratch and the bike is rather slow. Even if that is with the best team, such as Red Bull, one basically starts from zero again, fighting for 6th -10th through the first few races. That makes no sense!
5. Strange settings. The user has to resort to odd keyboard combinations in order to save controller setting or exit the game. You have to use ALT+F4, rather than being able to just quit the game via corresponding button on joypad or simply pressing ESC. In order to save controller settings, you have to use the keyboard ONLY. Select CONTROLLER-JOYPAD-PRESS ESC. Only then will your previous settings come up and you can use the joypad. Various other technical issues, such as launching the game.
All in all, I feel the game has lots of potential, though. BUT, it is imperative that the aforementioned problems are addressed. Hope dies last.
Last edited by EmRen; 23 minutes ago
1. Graphics are indeed better
2. Physics have clearly been improved
3. On certain tracks, the A.I. actually does work quite well, with riders spooling off sort of realistic lap times during the race.
4. Love the fact that we have test days now on which we can improve the bike further, having these features in general is a real positive. Testing and improving parts for the bike...really cool.
5. The feature of telling your manager to look for a team, while you try and impress that very team with results. The aspect of "contract negotiations" is much improved this year.
6. Touchscreen laptop found on the desk in your moto trailer is also much improved. More information for the current season, such as showing your results from each race readily visible by simply scrolling, also nice. Finally I can see the season's results from each race at one glance.
Negatives:
1. While the graphics have been improved, one has to jump through way too many hoops in order to enjoy great graphics, as well as fluid playability. This is absolutely true for top of the line machines such as mine. FX8320 @ 4.4Ghz, Asus Sabertooth 990FX motherboard, 8GB RAM, Asus GTX 760. I am playing way more demanding games on max settings without as much as a hickup. So, clearly this needs to be addressed...only after literally hours of tweaking my own video settings, turning Milestone's AF and High Resolution off am I now sort of close to the results I was looking for. Some users are still experiencing severe issues. This needs to change asap.
2. Phyics Model could yet be improved and wet races are just too easy and once again there are too many of them. The difference in grip compared to a dry track is not big enough. Also, the wetter it is the harder it should be and vice versa. A drying track should not be the same as one that gets wetter.
Damage Model: There is virtually no crash that will ever cost you the race. Sure you drop back, but most of the crashes in real life there is no going on. We also need to see the damage, such as bent steering, tires, dirt on the livery, etc. You had that in MotoGp 13, the livery got dirty, when it skidded across gravel or grass.
3. There is still a huge problem with the A.I. Certain tracks it works, but most tracks it doesn't. Very frustrating to deal with the change of lap times when comparing qualifying to race times.
4. Career Mode - When signing with a bigger team than before, one still has to go through improving the bike from scratch and the bike is rather slow. Even if that is with the best team, such as Red Bull, one basically starts from zero again, fighting for 6th -10th through the first few races. That makes no sense!
5. Strange settings. The user has to resort to odd keyboard combinations in order to save controller setting or exit the game. You have to use ALT+F4, rather than being able to just quit the game via corresponding button on joypad or simply pressing ESC. In order to save controller settings, you have to use the keyboard ONLY. Select CONTROLLER-JOYPAD-PRESS ESC. Only then will your previous settings come up and you can use the joypad. Various other technical issues, such as launching the game.
All in all, I feel the game has lots of potential, though. BUT, it is imperative that the aforementioned problems are addressed. Hope dies last.
Last edited by EmRen; 23 minutes ago
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