Tracks Help in making FBX files to work in KN5 files

Hi everyone.. i'm new in creating track.. i know how to make a track in Autodesk Maya and output a FBX file. However, can somebody please be able to teach me how to create a complete "Track Folder" and how to convert the FBX file to KN5? I bought the 3dSimEd already, but I don't know about the procedures. Would really appreciate if someone who could give me some guidance. Thank you very much..
 
  • Deleted member 223075

for FBX to KN5 i use KSedior
 
Hi ProRacing HK, I was wondering if you have figured out how to import your tracks into KsEditor through Autodesk Maya? For some reason it doesn't show in KsEditor no matter how much i adjust it.
 

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Hi all, i got the same problem , i export de Kns car model into maya , but when i rexport it in fbx and i try to open it in KsEditor all i got is a black cercle as the image of Teno_007. Can someone help me please?

Thank you
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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