Skins Gulf Racing Porsche GT3 R 2016

Hey guys,

I'm working on a skin and pretty much finished. It's a Gulf Racing one which ain't very original but I love it. They race the RSR these days but since that's a pretty different one than the 2017 one in the Porsche pack I chose the GT3 R 2016 to texture.

I don't like all those clean skins so I'm now working on some default dirt and in addition there will be a more realistic dirt map on top of it (depends how much you drive off-road). Don't want it to be overdone for the default dirt, the dirt map will be pretty dirty so as the reference images I use.
Screenshot_ks_porsche_911_gt3_r_2016_ks_zandvoort_27-5-117-15-2-21.jpg
Screenshot_ks_porsche_911_gt3_r_2016_ks_zandvoort_27-5-117-14-58-10.jpg
Screenshot_ks_porsche_911_gt3_r_2016_ks_zandvoort_27-5-117-14-55-3.jpg


I really changed a lot in this one and also put a lot of work in the way materials look. Also I created custom Dunlop tires and some custom carbon for the few places this livery has carbon. My first attempt to skin using all kinds of layers I could use and look forward to suggestions.

To do:

- Custom dirt map for off road
- Driver names on roof (above door)
- Add a few scratches by default.
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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